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AndrewB Sucks It

   (23 reviews)
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About This File

Action Packed Wad featuring music from nsync, kirby, and bob the builder!


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Tritnew

  
I'd rather suck off a load then ever play this. I give this a A/5.

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Guest

Unknown date

  
This PWAD is evil. The text file was more fun than the level itself.

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Guest

Unknown date

  
Damn, this sucks!

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Guest

Unknown date

  
I'm tempted to give this 0 stars, but I think
it's worth about 3.

And Ralphis, don't even try to say this is better
than mock 2 one more time or I'll kill you with
your own appendix.

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Guest

Unknown date

  
This sucks :(

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Guest

Unknown date

  
This map was was the badest i ever seen. More bad than a lvl i made for sure. Sucks i say. SUCKS!! That could easly be made in just 5 min or even lower. P.S. exactly the cyberdemon is able to get killed if you take the ammo in right order.

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Mmm, brother!

Unknown date

  
Wonderful. Beautifully made. People don't know good wads.

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Guest

Unknown date

  
What the fuck? avoid -Vegeta

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Guest

Unknown date

  
Bob, the Builder! It's a troll wad, if you for some reason couldn't tell it by the title.

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Netherstorm

Unknown date

  
Ralphis made this.............fac k.

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Guest

Unknown date

  
Worst wad ever, avoid

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Guest

Unknown date

  
This is a small map with 28 monsters; 27 imps that are easy to kill, and a cyberdemon who is unkillable because you don't have enough ammo and there's no space to dodge around him, punching. The map is shaped like the plastic scupture from "A Clorkwork Orange", the one that the hero uses to beat a woman's brains out.

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Guest

Unknown date

  
Sucks as Ralphis. Do not download this wad.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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