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Lego Base

   (9 reviews)
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1 single player lego themed level.


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Zahid

  
Uniqueness in visuals with a sheer fun gameplay...very well executed idea...

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NuMetalManiak

  
fine map, only I got lost quite a bit.

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Guest

  
my only gripe is the enemies and pickups aren't LEGO

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scifista42

  
Cool original idea, nice to look at, good layout, fun gameplay. I liked it. It's not perfect, but nothing is perfect. 5/5

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StupidBunny

  
The lego concept is fun but only half-realized; the cool lego trees don't appear till the very end, and most of the bricks are the same blue or red. I like lego enough that I still enjoyed it, though. Hard as shit, too.

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TimeOfDeath

  
liked

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Guest

Unknown date

  
It's what you'd expect. A Base made of Lego. Really. No Kidding. Okay, it's a bit disappointing - there are like only three colors of Lego on the base! And the sky isn't made of Lego so... eh. Gameplay is hard on Ultra Violence, not really Hell Unleashed Hard but ridiculous amount of imps coupled with a couple arachnotrons and pain elemental hard I will admit the lego textures are OK, and the menu looks great - but as i said, disappointing. It's worth a try though

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Unknown date

  
It's a lego level. Yeah, a lego level. A lego level. Did I mention is was a lego level? (Sigh). Lame.

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Guest

Unknown date

  
This is a fun but frustrating level; you can rush in and have a slaughter for twenty seconds, or you can methodically advance, stir up the hornet's nest, and retreat, and live to fight another day. The wall textures are all based on Lego, and they are done to a professional standard.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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