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0scraps.zip

   (6 reviews)
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9 Old uncompleted scrappy levels I have never released before. Some of them are over 5 years old and are bland. Will run with plain Doom2.exe v1.9.


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Unknown date

  
These 9 maps from the sketchbook are all very small and quite easy; most maps have around 20 monsters, one only has one and one map has no monster at all. They vary in the effort the author has put into them. Some maps are quite bare, others are looking nicer. In total, this is a mixed bag of easy games, but quite entertaining nontheless. 2.5/5 -Milian

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Unknown date

  
too bad that it is unfinished maps, most were quite promising... except the last 3 ones which r a bit crap.

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Unknown date

  
hmm mixed bag on this one. Some levels are amazing, some are pointless. Some of the better ones have a nice level layout, some good monsters and some nice puzzles, but then you get some that pull your attention from the game, like one where there are no monsters whatsoever, or another where u turn the corner and the exit is right there. i dunno if these are just down to laziness but it really makes you think what these could have been.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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