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AliensDoom 2.0

   (4 reviews)
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About This File


Weyland-Yutani Bio-Weapons Research Labs on Dulceron, a planet in the 5th quadrant of the Mutari System (only 25 light years from earth) have discovered another source for the aliens which destoryed the colony on LV-426. Contact was lost with the Labs days after their transmission. You, a Colonial Marine, have been sent in with your troops to find, and destroy the aliens.
Upon your arrival, you find that the labs have been all but destroyed. Bodies lie everywhere, and before you know it, you and your team are attacked. Not by aliens, but by Weyland-Yutani employees in power loaders who do not want you to destroy their research. After you deal with the few that you encounter, most of your squad is suddenly killed in an alien attack. As you run down the corridor, you can hear their screams fading into the distance.
After trying to avoid aliens, facehuggers, disgruntled employees, and evil marines, you run into the ducts, to formulate your plan.

Now, it is just you. And you have to get out and blow the place....

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Everything is broken, sprites were decent enough.

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This must be the alpha version, oh well. ~0/5

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs