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One bloody night

   (46 reviews)
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About This File

9 level episode for vanilla doom2.exe


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gaspe

  

Overall nice but nothing outstanding. It's kinda cute that each level has a stock theme: the gray techbase, the sewer, the storage (which was rather cool thanks to that unusual music track), the city, hell; but the rendition isn't very original and there are also some knockoffs. It's interesting to see how the author was moving from the big levels of the Europa series to something with a smaller scale. Even when it shines the most it's stuff that was done better in Scythe.

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NuMetalManiak

  
WTF Barubary theme from BoF2 for MAP03, that's not right. an underrated set, but it gets really nasty towards the end. some very evil monster placement brings down the score a lot.

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Guest

  
Lots of effort, lots of decoration, but sadly this mapset has an ambiance & gameplay like 'I've seen that too many times before'. The monster placement (including the dull popups) very add to this. Simply said: it lacks originality. On details, combining of details, and on gameplay - which is too much of here's a bunch of imps, there some revs, and of course we have an AV locked in the middle of a room with only one exit and nowhere to hide. Overall despite the effort: meh.

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Guest

  
Posting again, I finished all maps @ the least. I must say that map08's end area really sucks. You have to walk up towards 2 guarding cyberdemons. You can always fall down on baddies and 1 spider mastermind. Had to do a edge shot, which is a bit alright, but it feels like a puzzle game thing than something Doom. ~1/5 lol, still, good maps here and there (maybe he should have played/beta it himself?).

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Guest

  
I really like the beginning maps, haven't tried out the last ones except for map09. I think the dark is what tripped me out. So far, it's quite good. Puzzles ain't much my favorite. The cyberdemon trip on map05's end was breaks a bit from the usuals (not a wild west shoot out like). map09 is actually quite easy if you start skimming through fast enough and start rocketing from a top corner. You will most likely win with a bit of a scratch. My custom combos gave me quite an ass whooping too! ~3/5

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Guest

  
First 4 levels fine. Then slaughter wad stupid sets in.

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Guest

  
Not flawless, hence I give 4*, but an old wad by a legendary author that still holds up reasonably well. Too bad there weren't more episodes.

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Guest

Unknown date

  
Erik seems to have the gift of making a map look good without using masses of detail. Gameplay is supurb in most of the maps.

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Guest

Unknown date

  
MAP09... Sweet Merciful Jesus!

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Guest

Unknown date

  
This is good but i always think of Erik Alm ripping to many ideas and things to make his wads great cuz a lot of this seems like u have based things off of AV, Hell Revealed, and Plutonia Etc., etc. So im only gonna give u a 2 ok. I dont mean to be jerk or anything im just saying think up more of ur own ideas please. Something new so i dont have to be with the same thing all the time.

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Guest

Unknown date

  
Yes 5 Stars

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Guest

Unknown date

  
Still rocks, one decade on! A shame this didn't get a top 10 in 2002. I loved the final level combined with its music, and Map08 is such a good Living End knockoff - that's not saying the previous maps disappoint either! Too bad episode 2 never came out. :(

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Guest

Unknown date

  
Yet another great wad (except for MAP05.)

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Guest

Unknown date

  
Excellent wad. Great map design and gameplay, good vanilla detailing. Perfect difficulty for me to play on UV. Plutonia/AV styled monster placement and traps. 5/5 - Belial.

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Guest

Unknown date

  
Quite tough. Map 3 has the worst music in the history of doom maps.

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Guest

Unknown date

  
Absolutely fantabulous. Looks great and good
level design. Thought the monster placement got a
bit repetitive (ooo revenant... ooo archvile...
etc etc.), and some may find it a bit hard. But
otherwise, this is fantastic.

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Unknown date

  
I agree 100%. The previous review is just a shame! Eric Alm, ripping?!? No matter what!! This wad is really awesome: very good gameplay, great architecture, and the first reviewer was right too: a little bit too hard (but not insane). 5/5 - Jive

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Guest

Unknown date

  
That reviewer should be shot because I must say this is a damn good wad!! 5 Stars. -pc

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Guest

Unknown date

  
An incredibly decent map set with something for everybody. Really liked MAP06 (Dream World).

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Pure Hellspawn

Unknown date

  
5/5 for Map07 alone. Map09 is arguably the hardest final map I've ever seen... I was lucky I was able to score a single hit on the Icon Of Sin.

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Guest

Unknown date

  
Whoever did the review above must be an EXTREME nitpicker. Who in the world that's serious would downgrade a wad even a fifth that harshly for what most, including me, do not even consider to be a peoblem. This is an easy 5 stars. and I hope to see other people continue to declare the above review as WAY too harsh.

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Unknown date

  
An excellent, well made map-set that kept me entertained for ages. If like the retard above moaning about stolen this-and-that is correct, which I doubt, I don't give a fuck -- if this is the result of 'stolen resources' then I for one want him to continue stealing. 5/5

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Guest

Unknown date

  
Excellent pack of mostly medium-sized levels. I loved the Map29 knockoff, even if it's the least original thing here.

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Guest

Unknown date

  
good set - Kak Home

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Guest

Unknown date

  
Hard core action - the last level idea kinda bothered me though. ~vf

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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