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HHH-21.WAD

   (9 reviews)
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About This File

As usually at that time of the year, Hades was really, really bored. Aside from the usual job of taking care of the poor dead people, there was not much else he could do -- all of the goddesses were on vacations in far away lands, and Persephone herself was too busy watching the soap operas to even look at him. And that's when he came up with an idea how to entertain himself -- to build a maze- like house, put one of those unworthy mortals in it, and see if he'll be able to find the way out. Sadly enough, you happened to be the only person Hades could find before the sunlight started to hurt his eyes. And thus you have been dragged into the underworld, placed in the House, and the game began. The grand prize is your life.


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Guest

Unknown date

  
As a start map to a larger episode this is ok I suppose but I really was not impressed. there are some nice areas like the start room with the pyramid-like staircase and no faults in the map it's self I could see, however this was a very easy map and understandably short because it was intended for a full episode, however as far as I can tell only the 1st and 2nd maps were released. On its own this map is only worth 2/5 sorry guys but this is what I personally think.

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Guest

Unknown date

  
Very good for 94, but short.

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Guest

Unknown date

  
Short?!? Maybe because you don't know that it's a part of a full megawad (E2M1 - E2M9)... I vote 5/5 because it's surely one of the most well known pwad from the 94's - Jive

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Unknown date

  
Good for 1994, but its sequel (HHH-22.WAD) is much better. 3.5/5

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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