Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Blinded by Fear

   (15 reviews)
Sign in to follow this  

Guest

About This File

This is your average DOOM level; it doesn't have any extremely detailed lighting, no extremely detailed architecture, but it still looks kinda nice. The idea with this map was that it would be fast to make the surroundings so that I could use more time to design the gameplay. The design is "effective" in that it doesn't contain perverse amount of linedefs. It is stuff that looks good but still is fast to draw. Keep It Simple Stupid, like. The reason for this is the most recent thing I made (nightwing) that took like 6 months to complete but still turned out to be crap. It had awesome architecture, but the gameplay was lacking. Well, anyway, this should be enjoyable ;)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
average but GOOD

Share this review


Link to review
yakfak

Unknown date

  
fun map, slightly TOO fair in terms of difficulty - a lot of the encounters revolve around imps and hell knights arriving through single destination teleporters and are easily defused. then again, I ran past all the spiders, lol

Share this review


Link to review
Guest

Unknown date

  
10-minutes map. Looks like a quite rectangular metal-based 1995-style map, which is not very original, but ambiance is good. Monster popup is done via several wall teleports, which is acceptable for a level of this size. Doors should be unpegged, secrets might be revised, and at a few places gameplay logic has hiates. Having said this, gameplay @ UV is remarkably well done. Not too difficult, but fun. Not legendary at all, but solid 4/5 in its class, so absolutely worth a play.

Share this review


Link to review
Guest

Unknown date

  
Action packed, fast gameplay and the graphics are great too! 5/5, that's it!

Share this review


Link to review
Guest

Unknown date

  
Excellent stand-alone map. Plenty of places to explore with a steady combat pace, this one's reasonably challenging but never overbearing with cheap ambushes or spam. Ammo/health resources are well-balanced with the present Hellspawn. A joy to play. 5/5

Share this review


Link to review
Guest

Unknown date

  
That was pretty good. It's simple, but the gameplay is solid.

Share this review


Link to review
Guest

Unknown date

  
Wow. This one deserves more attention. Such a blast to play! 5/5

Share this review


Link to review
Guest

Unknown date

  
Excellent! I loved every minute of this. Most of the 13 secrets were easy to spot, but one or two I needed the iddt cheat to find. The rocket launcher secret was found purely by accident. There are some errors like the unpegged doors, but didn't spoil the game-play. 4/5

Share this review


Link to review
Guest

Unknown date

  
Excellent letter, and as the author says it's much better than his previous one. This is a techbase with a decent level of detail, but the gameplay shines; it's not too tough, but there's just enough ammo and health. It manages to have a lot of close-quarters fighting without feeling cramped. I finished it in 25:04 and had 25:04 of fun. I didn't find a single one of the 13 secrets.

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×