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CAPS LOCK

   (8 reviews)
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About This File

My third wad. I think its great. It has zdoom effects other than particle fountains, and lots of cool stuff such as a spiral staircase using a 3d floor!


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Guest

Unknown date

  
This is frustrating; there are a couple of good ideas (the monsters dropping power-ups is cute), but it's marred by naffness. The actual levels are dull, with lots of walkways, some of which are invisible. Level two has a bug whereby the monsters are frozen in place. Level five is a small arena where you fight a cyberdemon with some rockets, and level six feels like something from 1994. Level four is pretty poor as well. Level one is totally linear. Level three isn't all bad.

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Unknown date

  
The first few levels aren't so bad, but it keeps getting worse. While the first four maps are merely sub-par, map05 and map06 are horrible. At least some of the ZDoom effects are interesting to see.

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Unknown date

  
Capslock was pretty darn good in my opinion. It had some nice zdoom effects, but overall, Epyo kept the levels short and sweet, adding for some above-average gameplay. Level 4 was my only complaint - I found the gameplay there, very irritating, which is why I held it back a star.

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Unknown date

  
Terrible level design, boring gameplay, nothing to play for. Awful!

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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