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dissolution

   (32 reviews)
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Dissolution is a 7 map side story to project slipgate. *New version with no misaligned textures*


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not bad, but old style texture and no funny shotgun

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Unknown date

  
Great, probably the best from Robinson, with the exception of dark7 maybe. The ammount of detail is sufficient,and I love the usage of doom64 textures and replacements. As always with his maps, the gameplay is a bit on the easy side, but that's OK, since you've got time to immerse yourself in the atmosphere without being constantly bombarded by everything. Highly recommended. -TeH NeXuS

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Unknown date

  
Quake describes this. Pretty good :)

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Unknown date

  
crap

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Unknown date

  
My favorite Zdoom wad by far. -Epyo

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Unknown date

  
Really good maps, Doom 64 replacements work well .. biggest problem? It's too damn easy. Maps have 60-70 monsters total. So boring .. x_X

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Unknown date

  
It is awesome. Fuck detail. 5 stars.

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Unknown date

  
nicely detailed, not too much monsters for blasting but still gets 4 out of 5!

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Unknown date

  
excellent. great atmosphere, great detail, good gameplay. 5\5

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Unknown date

  
Bryant and Kevin (The Solution) Robinson are definitely very good mappers!!! I like each of their works, and this one is damn impressive, even if the difficulty is made for newbies. 4/5 - Jive

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Unknown date

  
Excellent set of highly atmospheric maps! Great use of resources from Doom 64 and Quake. Superb architecture and lightning. Gameplay is quite a bit slower paced and easier than what one expects from a Doom wad, which I suppose might be intentional - a sort of throwback to Doom 64.

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Unknown date

  
wow.....holy......sh it!! 5/5 -=R3D=-

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Unknown date

  
3/5

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Unknown date

  
Pretty good wad, atmosphere reminds me of excellent Soul of Evil for Quake. Visuals are nice, although rips of Doom 64 sprites leave much to be desired (especially after extensively D64EX for some time). Gameplay-wise maps are fun and relatively easy, with spike of two caused by some questionable design decisions (invisible archvile with increased health, really now?). Still, definitely worth a playthrough. 4 stars

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Unknown date

  
One of the very first Doom mods I have ever played. Great work!

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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