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N.D.R. 3

   (11 reviews)
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About This File

A fairly small, medium difficulty level for DOOM II. A brown brick and metal theme, not requiring a source port, although there's a MAPINFO lump in there providing some purely cosmetic enhancements when using ZDoom (change of music, name in map, etc.)

This is actually the first "proper" DOOM II map I've made. Gee, only took me 8 years since the game's release. Hopefully it's better than the usual "my first level" crap.

Oh yeah, if you're using a port that allows jumping, don't. There are some bits you might be able to cheat on if you do.


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Arrowhead

  

A bit of a cramped map, but there are many fun fights to see here. This is one of those maps w/ very little room to run around. You better be able to dodge revenant fireballs in close quarters if you are to have success here. This map isn't too difficult, but it is a fair challenge. I'd say it'd be a 6/10 on the difficulty scale today.

 

There is some mean archvile placement in this map, too. A lot of fights involve hit and run tactics, as there isn't nearly enough room to circle-strafe in this map. Because one can't circle-strafe, the map is far more difficult.

 

There is one absolutely great trap involving a dark corridor near the end of the map. I don't want to spoil it, as its quite a 'scary' section of the map.

 

I recommend you play w/ a port that supports MAPINFO, as there is a message at the end of the WAD when you win.

 

Great map from the early 2000s. Check it out!

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Zahid

  
congested layout...some hordes of baddies to kill is fun other than hordes, monsters rather used in predictable style...overall a decent effort

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Guest

Unknown date

  
How should I beat that?

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Guest

Unknown date

  
This is dated January 2001. It's good fun. You fight about 90 baddies in a well-made wooden warehouse-techbase that has some crates (but no crate maze). Lots of close-up action. Starts off weak, because you spend a lot of the level backing away and shooting things at point-blank, but picks up with a decent archvile fight and a surprisingly brutal corridor ambush. Apart from the end battle that's pretty much it, but it's a compact map anyway.

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Guest

Unknown date

  
not bad, a bit cramped

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Guest

Unknown date

  
This is a rather small map and it's cramped which makes gameplay a good challenge. Tough monsters around you and no space to dodge. So you better get prepared for some good close combats. Visually, the map is ok not bare at all, but nothing special to find. Just the common boxes and panels. 3.5/5 -Milian

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Unknown date

  
This is pretty good for a first map. I liked it. A few tricks I normally don't see new authors do caught me off guard. Nice Job

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Guest

Unknown date

  
5

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Guest

Unknown date

  
Fun little map.4*

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  • File Reviews

    • By erkyp3rky · Posted
      while it does a good job replicating episode 1 aesthetically, the levels are riddled with questionable design choices. doors that dont need to be there, a million secrets often crammed onto the back end of a level resulting in useless items unless youre not pistol starting, and just a bit too easy. for an author who claims his work is top notch and the best of the best, you shot your arrow pretty far from the bullseye my friend.
    • By Somniac · Posted
      Another one I haven't played for years and years and just revisited: Fava Beans is a solid E1 replacement and a good one if you want a chilled out, mostly really easy WAD. The level design is a cut above considering the historical context of this set, and it nails the E1 feel. Heavier monsters are introduced much earlier, but the difficulty rarely gets above casual.   E1M8 is anticlimactic and feels like a letdown after the consistency of the preceding maps, but aside from that I recommend it for an easygoing old school Doom fix. That said, it could have been harder in places. There have been better E1 replacements since, but Fava Beans is still worth a look.   Best: E1M4, E1M5, E1M7
    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
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