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Hell Harbour

   (17 reviews)
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About This File

In a deadly harbour in the middle of blood ocean. This is my 6th level, a very hard one, don`t be maddened! No news has come from your scout spaceship sent to this new world, so in the brief moment of finding a connection between the base and the ship, you were teleported there to investigate. You are to remain alive and activate some switch which makes more connections possible, if possible!


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Guest

Unknown date

  
man that wad was real good;I jacked that hell knigt. and maby next time he can suck my ***k! ill give you a surpries if you hit cyberdemon in the butt with you fist an surive... im sorry about the inapproiate stuff on the top

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Unknown date

  
Difficult, and quite good

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Guest

Unknown date

  
an Average map. Nothing too good, nothing too bad about it. Just average and average earns 3/5

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Guest

Unknown date

  
This is dated November 2000. You fight almost 300 monsters in a harbour, although it initially suffers a bit from eau de crate maze. There are lots of hitscan baddies but not much health, but once you clear out the initial area it gets much easier (you seem to spend forever painstakingly shooting lost souls and imps). It feels like a good old-school dungeon-style level with a dull harbour grafted on; I would have preferred more of the dungeon.

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Unknown date

  
nice level, the final area was hotttt!

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Guest

Unknown date

  
hard helth is scarce

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Guest

Unknown date

  
A nice, challenging map with many secrets. The ambience is a mixture of some kind of cargo facility and gothic elements, and it's well done. There are not too many details and tricks, but enough to create a nice, almost classical Doom-atmosphere. Worth a download. 3.5/5

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Unknown date

  
Health isn't that scarce. I had no problem with it. It was pretty fun. 3/5.

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Unknown date

  
yay i like hell themes - pboy!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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