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Secret Lab

   (22 reviews)
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About This File

A big level, the secret lab is a level by itself. This is my 4th level, You need to use your mind as your hands. You are instructed to distroy this enemy complex but there is a rumor that their notorious secret lab is hidden here so you cross your fingers and enter the complex. May God help you to find this lab and destroy it. Good luck!


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doomedwarrior1981

  
not bad one complaint though never did find the yellow key also be prepared for the hell knight at the end luckily I was.

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Guest

Unknown date

  
Awesome! -Moti

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Guest

Unknown date

  
This is again a very good map by Sphagne with a nice oldschoolish gamestyle. It has a medium to large size but it's not too confusing. It has many interesting battles, many secrets to be found and offers an entertaining game. Recommended. 4/5 -Milian

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Guest

Unknown date

  
5

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Guest

Unknown date

  
it awsome you shoulld try this game

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Guest

Unknown date

  
cool dude

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TimeOfDeath

Unknown date

  
cool map and actually very playable for a Sphagne map - don't miss the secret ssg near the start: press the first marble wall on the left in the blood in the hall

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Guest

Unknown date

  
A wad of two halves; the ordinary bit is a decent-to-good mish-mash of styles, a sort of compendium of E1 themes. I couldn't find a way to get to the secret base so I idclipped to it; it's a lot harder and more "wave" orientated, but slightly less fun because it's more of a slog.

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Guest

Unknown date

  
Good Level and some nice design - Well done.

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Guest

Unknown date

  
a little easy...but ver good the secret lab!

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Guest

Unknown date

  
WEE

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Guest

Unknown date

  
3/5 At the end of the level, I went down the lift and got raped by a hell knight. Feck.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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