Title : The Living End.
Filename : #livend.wad
Author : Sphagne
Email Address : firstname.lastname@example.org
To Run : call "wad.bat livend" or "wad.bat livend 1 3"
Description: A big level with wide & outsized segments & parts.
This is my 7th level, with a very interesting lift at the end!
You have been killed accidentally and you think that you could
have lived a long time still, so when you hear about a gateway
to the living world at the end of River Styx, you ask Artimus,
one of your anccestors, for a boat and set for this gateway, a
dangerous place called "The Living End".
* Dont you ever stand still or you are toast.
* Play Information *
Episode and Level # : DoomII-MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Sky
New Music : Yes
Demos Replaced : One v 1.9
Doom Ports : Boom,ZDoom:OK, GLs:Some visual problems.
* Construction *
Base : New level from scratch
Editor(s) used : Tweaked DEU 5.2 , BSP 1.2x
Known Bugs : Jumping is cheating, you know!
Authors MAY use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
These levels were designed between 1995-1999 for my own pleasure
and a few select friends, as I did not know about Doom communities
accessible via internet, now I decided to distribute some of them.
Hope you like them!