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The Living End.

   (14 reviews)
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A big level with wide & outsized segments & parts. This is my 7th level, with a very interesting lift at the end! You have been killed accidentally and you think that you could have lived a long time still, so when you hear about a gateway to the living world at the end of River Styx, you ask Artimus, one of your anccestors, for a boat and set for this gateway, a dangerous place called "The Living End".


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Zalewa

  
Sandboxy map with basic detail. It's enjoyable, although you may find yourself backtracking a lot after finding keys and teleporters throw you into places where you don't want to be. The door leading to an exit look like a switch that will lower a lift you're standing on and thus can be missed.

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Guest

  
Challenging! Not bad design. Layout is really good.

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printz

  
Really awesome.

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Guest

Unknown date

  
Great hellish map dude!

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Guest

Unknown date

  
good but you copy cated the same name that id software did that could of pisted them off

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Unknown date

  
I played this on skill 2 by mistake, and it was very easy. Maybe the map is more interesting on higher skill levels, but I couldn't bother to test it, because the ambience is not very detailed, though not too ugly either. It's a typical nineties map with some tech rooms and large outdoor areas with rocks and water. 2.5/5 -Milian

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Unknown date

  
Far too difficult to find ANY keys...Knocks it right down.

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Unknown date

  
Very good, and funny the final lift

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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