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The NEW DOOM v1.0

   (306 reviews)
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About This File

HI!! after about 34 months of hard work and late nights up at the computer, our levels for THE NEW DOOM! are finally finished! We have named it THE NEW DOOM because we replaced all of the OLD DOOM! We hope you like these levels, because I have had to get a thicker glasses perscription twice this year from all the late nights with no rest. Our grades have also dropped approximately two letters each class because of the work we put into this. Anyway, let's not use this whole thing for our personal live. On with the TEXT FILE!!!


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Wadmodder Shalton

  

All 32 maps are way too Linear and Inferior (LOL XD Linear and Inferior, despite differences with the ear/ior plural suffix they rhyme).

 

This is essentially a dollar store discount bootleg low-budget Warez version of any Doom II MegaWAD.

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gingleheimer

  

greatest wad ever also i hate my dad

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Gato606

  

For the love of God!  This is horrible!  In a very bad way!

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Bobber the Wise

  

Starts off mildly amusing in an inane way. The rapid plunge into stupidity leaves one awestruck, providing an indelible mark of wonder on the player. 

 

Pros: Map 21 is aptly named.

 

Cons: everything

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BigDickBzzrak

  

Can be enjoyed. But also not.

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That One Gecko

  
Anal penetration via cheese grater while being castrated with a wooden spoon is more pleasurable than this fucking abomination. DO NOT PLAY THIS.

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Themole2114

  
I know this is a joke wad, but holy fuck it's awful. Most of the maps feel like someone vomited all over the place.

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Guest

  
Possibly one of the worse WADs I've ever played. Seriously, this guy speant 34 Months on this garbage? That's too hard to believe. 1/5. -TheRevenant360

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Javulas

  
"34 months" This is a joke wad. It only gets two stars because sometimes I'm into that but for the moment, I need something serious and this can absolutely NOT provide.

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Guest

  
Interesting phenomenon: authors draw a few random lines, blindly place some monsters & ammo, and adds some infantile sounds. The result is horrible. Then it's called it a jokewad, and suddenly it gets 5*... It's a pity.

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Guest

Unknown date

  
everything was messed up, especially the sidedefs, which were aweful, same with all of the bfg's and cyberdemons, showed no effort in creating at all, my wad is even better than this and im only working on the third level, but this... this is PATHETIC its like a 6 year old made this until he was "8 and a half"

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Guest

Unknown date

  
AAAAAAAAAARGH IT's the worst thing since sliced bread. - Illdo

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Guest

Unknown date

  
fucking sucks. 0/5

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Guest

Unknown date

  
I can't believe people think someone seriously put effort into this. It's meant to be a fucking joke. It's intentionally terrible. Look at the readme, look at the intentional spelling mistakes and all that. Anyways, it's retarded and funny as fuck. You must read the readme before you play, though.

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Guest

Unknown date

  
Best enjoyed with DMCHOSHO.WAD!

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Guest

Unknown date

  
i love this wad but some levels have bugs though

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Guest

Unknown date

  
Have these guys ever heard about detail...

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Guest

Unknown date

  
VOMIT! SHIT! VAGINAL FLUID! PENIS CUM! PISS! -9999999999/5 VOMIT!!!!!!!!!!!!!!!

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Guest

Unknown date

  
This is the worst megawad i have ever seen. No sense of design at all...romms full of cyberdemons and BFG's is not fun. And some of the levels are just plain stupid.

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Guest

Unknown date

  
0/5

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Guest

Unknown date

  
Legendary.. That is what this Wad is entitled.

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Guest

Unknown date

  
0 stars for the wad itself, but if I could vote on the text file, I'd give it 5 stars!

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Guest

Unknown date

  
34 months? how did you manage to stretch it that long? I make better maps in my sleep. Straight up unprofessional and looks like S***!!!!

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Guest

Unknown date

  
SOME COOL MAPS AND SOME... ... STRANGE MAPS... DAMN, I LIKE CYBER FIGHTS AND THERE IS MANY OF THEM! COOL, BUT SOME MAPS REALLY STRANGE... 4/5

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Guest

Unknown date

  
psychotic... and funny...

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  • File Reviews

    • By Mizuki_Jun10 · Posted
      It turned out to be a surprise for me because I didn't expect it to be such a fun level, when he said he wanted a lot of monsters in his level I didn't imagine that amount of monsters, but it was definitely fun.   I consider it a very good map, for its time, for a first map made by him, for a very humble map.   But overall I don't consider it a great or extraordinary experience, I don't see myself revisiting Crusher, but I can't call it Average because what he did is super interesting.   And it's a long level, which I also didn't expect, but to be more precise, the exploration is interesting, the layout was a little diverse, and the action on the map kept me focused and entertained, some rooms had poorly aligned textures and didn't seem to have been looked at at the last minute, which is a bit strange because he said he spent a lot of time developing the map, but I imagine why since at that time there wasn't an "Ultimate DOOM Builder" with automatic texture alignment, or maybe there was one automatic alignment?   And the maze everyone mentioned was annoying, yes I admit it lasted a lot longer than it should have, and I feel like it could have been shortened in Wad's release, it made the level feel longer than it is too, but I don't feel so much that the level it got worse because of it.   The positioning of enemies isn't that great, but they make you take cautious measures at times, but at times I was like... "It could be better..."   But that's it, it's a good level, it hasn't aged well, it could be better, but I feel like it would be unfair to call this level average, it's a level that I enjoyed, did things that weren't that common at the time, and seemed to use of resources that at the time many used wrongly, I don't feel like I wasted my time. I deserve to see more from the mapper.... (If he released something after that of course...)
    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
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