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The NEW DOOM v1.0

   (306 reviews)
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About This File

HI!! after about 34 months of hard work and late nights up at the computer, our levels for THE NEW DOOM! are finally finished! We have named it THE NEW DOOM because we replaced all of the OLD DOOM! We hope you like these levels, because I have had to get a thicker glasses perscription twice this year from all the late nights with no rest. Our grades have also dropped approximately two letters each class because of the work we put into this. Anyway, let's not use this whole thing for our personal live. On with the TEXT FILE!!!


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Unknown date

  
This is fun in AEOD.Looks crappy but its fun4/5

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WORST MEGAWAD EVER! -dljosef

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I...can't even tell if this is supposed to be serious or not...

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It's not perfect, but it's a quite fun. ;)

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Unknown date

  
Either authors have too much time, or they're stupid. This WAD is certainly the most stupid game I've ever played. For example, level "My House" has a room filled with Cyberdemons at the end. There are so many of them, that they can't even move. There are more stupid things, but I can't write about them all here. I hope there won't be any sequels.

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Unknown date

  
IT AIN'T UGLY, IT'S SUPER AWESOME, AND YOU KNOW THIS, MAN!!!

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Unknown date

  
THis wad sux ass pffft 34months??? waste of time and life

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Epic retardation! I think this map should be in the HALL OF FAME of mockery wads. It's like a dildo raping you, first you will resist and fight it but then it starts to feel good and you will submit, the dildo will be covered with shit just like this wad :P

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Unknown date

  
This is the best wad ever created legendary!

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...And I thought, that my maps were bad :/

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BEST WAD EVER Level Design: 11 Level Originality: 11 Level Playability: 11 Level Fun: 11 Level Theme: 11 On with the REVIEW!!! WHAT YOU GET WHEN YOU PLAY THE NEW DOOM MEGAWAD: Thirty four months of legendary creationism! All biult from scartch! Not even DOOM JR is THIS good! Good luck and happy DOOMing!

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Unknown date

  
1337 - The ultimate in silly wad entertainment...

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Many cancer sufferer would rejoice in 34 months. You, however burned it up in your bedroom clicking and dragging pointlessly.

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Hil-f*cking-larious. 1 star, but still funny. Especially the E1M3 tribute level.

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best ever TROFLROFLROFL

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Ok, probably they're kidding about 34 months. Congratulations! You have just found trolls!

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Utter crap.

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GOOD GAME 5/5 DETAIL

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It's more fun than CC, but still absolutely revolting. -LordMordecai

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ROFL!!!! WTF!!! ROFL!!!! 34 months of hard work and late nights up at the computer, our levels for THE NEW DOOM! are finally finished! We have named it THE NEW DOOM because we replaced all of the OLD DOOM! We hope you like these levels, because I have had to get a thicker glasses perscription twice this year from all the late nights with no rest. Our grades have also dropped approximately two letters each class because of the work we put into this. THIS IS SHIT! ROFL! 0/5 *VOMIT*

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You've waste 34 months...congrats. I hope you die

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Too 1EE7 for me :P

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0/0

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It's meant to suck. 5 stars. - Grounder

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This is a cool wad! Hope to see more like this

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  • File Reviews

    • By Mizuki_Jun10 · Posted
      It turned out to be a surprise for me because I didn't expect it to be such a fun level, when he said he wanted a lot of monsters in his level I didn't imagine that amount of monsters, but it was definitely fun.   I consider it a very good map, for its time, for a first map made by him, for a very humble map.   But overall I don't consider it a great or extraordinary experience, I don't see myself revisiting Crusher, but I can't call it Average because what he did is super interesting.   And it's a long level, which I also didn't expect, but to be more precise, the exploration is interesting, the layout was a little diverse, and the action on the map kept me focused and entertained, some rooms had poorly aligned textures and didn't seem to have been looked at at the last minute, which is a bit strange because he said he spent a lot of time developing the map, but I imagine why since at that time there wasn't an "Ultimate DOOM Builder" with automatic texture alignment, or maybe there was one automatic alignment?   And the maze everyone mentioned was annoying, yes I admit it lasted a lot longer than it should have, and I feel like it could have been shortened in Wad's release, it made the level feel longer than it is too, but I don't feel so much that the level it got worse because of it.   The positioning of enemies isn't that great, but they make you take cautious measures at times, but at times I was like... "It could be better..."   But that's it, it's a good level, it hasn't aged well, it could be better, but I feel like it would be unfair to call this level average, it's a level that I enjoyed, did things that weren't that common at the time, and seemed to use of resources that at the time many used wrongly, I don't feel like I wasted my time. I deserve to see more from the mapper.... (If he released something after that of course...)
    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
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