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The Classic Episode

   (66 reviews)
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An episode in the classic Doom style. The goal is to recreate as accurate as possible the atmosphere of the original id levels. This is a collection of the previous classic releases (classic1 - classic7) plus two new levels. All maps support coop play and maps E2M1, E2M2, E2M6, E2M8, and E2M9 are recommended for deathmatch modes.


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Ezepov

  
Super

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Guest

  
Everything you could want from a E1 episode. Fun fun and more fun. 5 stars is more than deserved. -TRRobin.

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riderr3

  
5/5 deserved! One of the best Doom1 pwads with primarily E1 atmosphere. I like the baron trap at e2m7. Difficulty and enemy placement is right!

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TheUltimateDoomer666

  
Great enjoyable maps which do a decent job of capturing the classic DOOM feel.

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Guest

Unknown date

  
This map stays VERY true to the Doom style but it drifts away from the Episode 1 theme, so I give it 4/5.

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Guest

Unknown date

  
This is truly classic stuff. I just wish it was a (full) E1 replacer instead of an E2 replacer, but then again I'm in love with E1 :)

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Guest

Unknown date

  
I love it. The classic feel and the great gameplay make this for me one of the best UDoom maps ever. 5/5 - Damned

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Guest

Unknown date

  
A good doom1 levelset. The levels truly capture the whole doom1 feel as each of the 3 famous styles from the episode have thier representatives here. I do feel that this endless "recapturing" of the old feel is a bit over the top as there are truly loads of maps and mapsets that try to do that. But, that doesn't take away from the quallity of these maps, so it's a 4 from me.

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Unknown date

  
The best UDoom maps ever. I don't understand why people whine about the lack of e1 feel. THIS IS NOT AN E1 REPLACEMENT! It's based on all 3 eps, and it succeds at recreating their feel. Just read the txt next time before you start whining. 5/5 - Belial

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Guest

Unknown date

  
Certainly one of the top three Ep.1 replacements ever, along with "Ch Retro" and "Fava Beans". Whereas "Fava Beans" had great atmosphere but barely any opposition, "Classic Episode" has great gameplay but sometimes doesn't quite manage to give you the illusion that you are actually at the same Phobos base you were in Knee-Deep. Still, with people involved with "The Darkening" behind the wheel, you can't go wrong. --5/5

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Unknown date

  
Belial is right, but I understand that some people are so spoiled, if they don´t get what was announced in the advertisement, they want their money back... 5/5

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Guest

Unknown date

  
The best doom 1 maps I've ever played. These are simply very, very enjoyable to play. The difficulty is done very nicely - it gradually gets harder as you progress. I found the secret level for the first time in my life I think, which is just wonderful. As Belial said, the whiners should read the text file and learn to appreciate different level design styles. Would you believe I only died once... and by the final enemy in the game >.< Awesome stuff! 5 stars - Starburst.

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Unknown date

  
This truly is a classic episode. A nice combination of E1 and just a little E2.

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Guest

Unknown date

  
Great one, pure oldschool 4/5

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Guest

Unknown date

  
Incredible, I had a lot of fun with it, great work!

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Guest

Unknown date

  
Classic episode I keep coming back to. One thing to point out is the creativity with the monster closet ambushes. I was constantly flinching and jumping in my seat, but even though the difficulty is high, I usually found a way through the battles without too many reloads. So this is basically Ep1-2-3 compressed into 9 levels with the challenge ramped up a bit.

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Unknown date

  
Brilliant! Just like what it says on the tin! I almost felt I was back in the early days of DOOM back in the mid 90's after finishing the shareware version and just got home after buying the full version... Don't get excited though because this IS a classic style wad so don't expect any of those 'modern port' tricks, just great game-play. I feel so nostalgic :-) Nice job Jan. 5/5 -jb

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Unknown date

  
One of the very best, ever. A superbly designed episode with great gameplay and architecture. A combination inspired by all the episodes for Doom and they all look very good. It was like I was playing Doom for the first time all over again. 5 Stars -PC

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Unknown date

  
Difficulty seems higher than Doom episodes 1-3. Probably needs more medikits (because of all the ambushes). Worth playing, even if you have to drop down a skill level or two.

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Unknown date

  
This is perhaps THE BEST true U-Doom style
episode. Go get it!!

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Unknown date

  
This is a really great (and definitely classic IMO) episode for the Ultimate Doom. At least some homage is paid to each episode; see the text file for details. The design, gameplay, and difficulty are all in line with what you'd expect from a wad of this style. You might have thought ID Software made these levels! 5/5

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Guest

Unknown date

  
A must download

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Unknown date

  
Excellent! 5/5 Too bad it didn't had full game replacement, I was expecting episode 1 and 3 as well but it doesn't matter, we have DTWID for this!

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Unknown date

  
I'd have given it 4 stars if the later levels wouldn't lack the E1-feeling.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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