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Realm of the Green soul

   (26 reviews)
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About This File

Okay, where do I start? Well, this is a little something that I Cooked up :-). Okay, it's a train station, and it's no ordinary Doom level :-). The basic concept of this level was to create suspense, horror, atmosphear, etc... So, don't complain about Largly unpopulated areas, you'll soon get what's coming to you >:-D. As far as size goes the map isn't huge, as for detail, there is a fair bit in there. I don't like to release poorly desighned levels, so, I've tried hard to make this level look and feel like a train/subway station that's been abandoned. There is also a plot and story in this one too (Ooooo). Okay, I'll admit that some elements of the story are cheesy, but my aim was to show off some cool things that should be considered for most doom mappers. The fact that i'm a musician also helped, the music replacement is by me, and I'm proud of it. I was inspired mostly by the game Devil May Cry, PLAY IT!!!! It rocks!!!! :-D. Also, Unreal music was an inspiration. Well, enjoy this map and look out for a sequal (with new and exciting monsters, music, graphix, etc... :-D) ...Enjoy >:-D

-=Tip=- The boss is mean, don't be fooled by it's size. Avoid close contact and keep moving and pumping it full of lead. It's not too strong but it packs a huge punch if it corners you. Also, if it is too hard (and you happen to be playing on hard) change to Normal, hard is very hard compared to the other difficulties, but worth a try :-). I'd be interested to see some demos :-D.


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whirledtsar

  

Unfun map with gaudy use of ZDoom features like cutscenes and stealth monsters. Also the English is pretty poor. The music at least is cool, but that's the only real positive I can name.

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slyverssj

  
https://www.youtube. com/watch?v=ZRdSWMGT ot0&feature=youtu.be

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Stephen312

  
It's a pity Lexus never made a sequel to this. This map is pretty creative.

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Guest

Unknown date

  
Incredible atmosphere but the gameplay could be a biiit better. I really hate stealth monsters.

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Guest

Unknown date

  
A good example of a wad using zdoom effects to create a unique gameplay experience. If the detail was just bumped up a notch this would be a 5/5 map - Phil

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Guest

Unknown date

  
Lexus 4ever. :D -NMN

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Guest

Unknown date

  
The gound causes damage for some fucked up reason and there are stealth monsters all over the place, and stealth monsters suck ass. I don't have anything good to say about this map. Anyone who gave this map a good rating is on acid or something. 8/21/07

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Guest

Unknown date

  
amazing shit!

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Guest

Unknown date

  
awful - 2/5

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Guest

Unknown date

  
Cool stuff.

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Guest

Unknown date

  
The green soul ruined it. If you didn't have to fight it in a freaking box I would give this 4 stars, but its a 1 because of that.

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Guest

Unknown date

  
Wow. Enough said.

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Guest

Unknown date

  
I had a hell of a good time playin this. Awsome music and design, not to mention scary as hell at times. Good work hope to see more from you. 5/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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