Note: In Notepad turn "Word Wrap" ON.
Title : Realm of the Green soul
Filename : Rotgs.wad
Author : Lexus Alyus
Email Address : firstname.lastname@example.org
Misc. Author Info : I'm 18, a musician, a computor game adict and live in England.
Fisnishing date : 28th June 2002 (Okay, so I released it a bit late... okay... very late, but I was having FTP problems, I don't have the internet at home <:-D).
Preveouse levels : -=Zdoom=-
The following (Follow.wad),
Description : Okay, where do I start? Well, this is a little something that I
Cooked up :-). Okay, it's a train station, and it's no ordinary
Doom level :-). The basic concept of this level was to create
suspense, horror, atmosphear, etc... So, don't complain about
Largly unpopulated areas, you'll soon get what's coming to you >:-D.
As far as size goes the map isn't huge, as for detail, there is a fair bit in there. I don't like to release poorly desighned levels, so, I've tried hard to make this level look and feel like a train/subway station that's been abandoned. There is also a plot and story in this one too (Ooooo). Okay, I'll admit that some elements of the story are cheesy, but my aim was to show off some cool things that should be considered for most doom mappers. The fact that i'm a musician also helped, the music replacement is by me, and I'm proud of it.
I was inspired mostly by the game Devil May Cry, PLAY IT!!!! It rocks!!!! :-D. Also, Unreal music was an inspiration.
Well, enjoy this map and look out for a sequal (with new and exciting monsters, music, graphix, etc... :-D)
-=Tip=- The boss is mean, don't be fooled by it's size. Avoid close contact and keep moving and pumping it full of lead. It's not too strong but it packs a huge punch if it corners you. Also, if it is too hard (and you happen to be playing on hard) change to Normal, hard is very hard compared to the other difficulties, but worth a try :-). I'd be interested to see some demos :-D.
Additional Credits to : **Pablo Dictter** (He's the man, and a gret friend. I owe alot to him) Karthic Abhiram, Tobias Munch, Joel Murdoch and Varun Abhiram for playtesting. Randy Heit for Zdoom. The makers of all the tools I used. id Software for their great game in the first place. You for playing this level.
* Play Information *
Game : Zdoom2 v1.23 b33
Episode/Level : Map01
Single Player : Yes
Cooperative 2-4 Player : No (it's not gonna happen)
Deathmatch 2-4 Player : No (Ditto(head) :-D).
Difficulty Settings : Yes, hopefully to more use, thanx to Gooberman
New Sounds : No, don't need em, the music does it all :-).
New Graphics : Yes, but just a miniscule amount.
New Music : Yes, yes, YES, YES, YEEEEEEEEEAAAAAAAAAAAASSSSSSSS, midi and a mod, both by me :-). (the midi is my interpretation of the end of "Where in this together" by NIN, it's great :-) ).
Dehacked patch/Code : Yes, a dehacked patch
Demos Replaced : None
May not run with... : Urm, anything that isn't Zdoom 1.23 b33 with the Doom2 Iwad...
* Construction *
Base : Completely new from scratch, well, from the deep depths of my mind :-D
Editor(s) used : WadAuthor 1.30, Wintex and... Acc1.21
Known Bugs : Yeah, I don't know if this is a bug or me (probobly the later :-)) but the door to the car park is supposed to close before the fight, sometimes it doesn't. Hopefully there aren't any others. The big green shrine room near the start is supposed to block you from going to some areas at first, then the blocking stops; I did this to make the dialoge part look good, weather or not it worked is another thing :-D.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels. If you like the music, maybe we can do buiseness :-).
However, you may rip any graphic, etc... from this wad (basically, anything but the level itself) and use it for your own use, as long as you credit me where credit is due :-).
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. Yes, spread the word my friend :-).
"The only thing that is certain is the fact that nothing is certain"