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Realm of the Green soul

   (26 reviews)
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About This File

Okay, where do I start? Well, this is a little something that I Cooked up :-). Okay, it's a train station, and it's no ordinary Doom level :-). The basic concept of this level was to create suspense, horror, atmosphear, etc... So, don't complain about Largly unpopulated areas, you'll soon get what's coming to you >:-D. As far as size goes the map isn't huge, as for detail, there is a fair bit in there. I don't like to release poorly desighned levels, so, I've tried hard to make this level look and feel like a train/subway station that's been abandoned. There is also a plot and story in this one too (Ooooo). Okay, I'll admit that some elements of the story are cheesy, but my aim was to show off some cool things that should be considered for most doom mappers. The fact that i'm a musician also helped, the music replacement is by me, and I'm proud of it. I was inspired mostly by the game Devil May Cry, PLAY IT!!!! It rocks!!!! :-D. Also, Unreal music was an inspiration. Well, enjoy this map and look out for a sequal (with new and exciting monsters, music, graphix, etc... :-D) ...Enjoy >:-D

-=Tip=- The boss is mean, don't be fooled by it's size. Avoid close contact and keep moving and pumping it full of lead. It's not too strong but it packs a huge punch if it corners you. Also, if it is too hard (and you happen to be playing on hard) change to Normal, hard is very hard compared to the other difficulties, but worth a try :-). I'd be interested to see some demos :-D.


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whirledtsar

  

Unfun map with gaudy use of ZDoom features like cutscenes and stealth monsters. Also the English is pretty poor. The music at least is cool, but that's the only real positive I can name.

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slyverssj

  
https://www.youtube. com/watch?v=ZRdSWMGT ot0&feature=youtu.be

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Stever1009

  
It's a pity Lexus never made a sequel to this. This map is pretty creative.

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Guest

Unknown date

  
Incredible atmosphere but the gameplay could be a biiit better. I really hate stealth monsters.

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Guest

Unknown date

  
A good example of a wad using zdoom effects to create a unique gameplay experience. If the detail was just bumped up a notch this would be a 5/5 map - Phil

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Guest

Unknown date

  
Lexus 4ever. :D -NMN

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Guest

Unknown date

  
The gound causes damage for some fucked up reason and there are stealth monsters all over the place, and stealth monsters suck ass. I don't have anything good to say about this map. Anyone who gave this map a good rating is on acid or something. 8/21/07

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Guest

Unknown date

  
amazing shit!

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Guest

Unknown date

  
awful - 2/5

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Guest

Unknown date

  
Cool stuff.

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Guest

Unknown date

  
The green soul ruined it. If you didn't have to fight it in a freaking box I would give this 4 stars, but its a 1 because of that.

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Guest

Unknown date

  
Wow. Enough said.

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Guest

Unknown date

  
I had a hell of a good time playin this. Awsome music and design, not to mention scary as hell at times. Good work hope to see more from you. 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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