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Super Mario Doom

   (37 reviews)
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About This File

8 bit mario doom nuff said!


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Guest

Unknown date

  
it's looks pretty good but if i were you i'd give maro some rotatoin frame and make the enemies bigger next time this gets updated

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Guest

Unknown date

  
Great concept! Just make the monsters the same size as the regular bestiary (the ones you have are way too small) and I give you a 4/5 then - but for now, 3/5

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Guest

Unknown date

  
This replaces some but not all of the textures, the sounds, the skies, and the monsters with sprites and sounds from the Mario games. It reminds me of 8bitsnd.wad, which was overall a more enjoyable experience because you could play the game straight. This is a jokey novelty - the monsters are the same size as Mario sprites, i.e. they are tiny, and scuttle across the floor like tortoises, even the cyberdemon. The face on level 30 doesn't work properly.

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Guest

Unknown date

  
Funny, I'd love to see a level set to go along with this.

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Guest

Unknown date

  
very beauiful and nostalgic wad!

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DXBigBoss

Unknown date

  
This has potential to be a cute little mod, but please, do not call this a final release since there is still a huge amount of content lacking here. 2/5 for what it is, I'd give it a better rating but it's an honest rating.

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Guest

Unknown date

  
its the best mario and doom put together luigi is jealous of mario violent act!!!!!!lol it kicks ass!!!

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Guest

Unknown date

  
You are my hero for this wad. MY HERO.

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Guest

Unknown date

  
snurff good 4/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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