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Doom Face Fix

   (14 reviews)
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About This File

You may have not noticed this, but when your playing doom2 and either you shoot about 6 or 7 rounds from the pistol and the marine grits his teeth his eyes turn blue. When you let off the fire button his eyes go back to black.Also when you pick up a weapon the marines eyes turn blue..These files fix that so the marines eyes stay one color. Extract this zip file to your doom directory (and if you wish back up your old doom wad) and run fix.bat. Enjoy :-D


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Unknown date

  
This is such a lamestain; Doomguy's eyes are blue, but you can only notice it when he leans forward to shoot. At least that's how I see it. It just doesn't seem like a bug. Hell, his eyes are blue on the Doom startup screen; maybe you should change those to boring black too.

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Unknown date

  
Now i know when i die i know my eyes are perfect

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Unknown date

  
I can die happy. 1/5 for "effort"

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Guest

Unknown date

  
You know it

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Guest

Unknown date

  
PROTIP: *Never* alter your iwads.

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This is a hard one to judge. On the one hand, it's completely trivial and spurious beyond belief; but on the other hand, it does exactly what it sets out to do. There is a bug, and the file fixes it. In that sense it deserves five stars, because even though it is silly, it works. NB the author intends you to use DeuSF, but in practice you can just load the .wad file as-is.

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Unknown date

  
Ummm, yeah wow. Eye color fix. Been waiting YEARS for this one. Wee.

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woohoo. suck ass pos

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Unknown date

  
Epic

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retarded

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No matter what!!!

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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