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8-Bit Sound. I wanted to call it NES Sound or something more accurate like that, but it's a small

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Individualised

  

I downloaded this .WAD expecting low-sample-rate recordings of outdated emulators horrifically trying to emulate the NES's APU, given its age and the shout-out to NESticle in the .txt, but to my surprise this doesn't sound bad at all (though now I wish there was a .wad that replaces sounds with ones recorded from outdated versions of NESticle or iNES). The sound effects chosen fit their purposes well and are not as grating as one might expect, though some are a bit too long for my liking. As another commenter pointed out, this .WAD mainly uses "stereotypical" sound effects, more specifically, from games that were most popular on the NES in America. This is not necessarily a bad thing though. Lastly, it seems that some SFX are not replaced (for example, the Mancubus wake-up sound is not replaced even though its other SFX are), but this could be an issue on my end as other reviews don't seem to mention this.

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TheMagicMushroomMan

·

  

Pretty cool on paper, and ingame it's still pretty cool. However, I personally wish that the author would have used less recognizable and stereotypical sounds. Being able to instantly recognize sounds from games like Mario and Sonic at The North Korea Olympic Games kind of cheapens the intended effect, because I have already heard all of these sound effects tens of thousands of times. Therefore, it gets a bit grating and ends up feeling like a cheesy gimmick and not something I'd actually want to use more than once, which sucks because there are certain wads that would work well in conjunction with this mod.

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Roofi

  

Very fun and well made sound mod. Love the punch-out/contra sequences each time you kill a SM or a cyberdemon. Check the video to hear this forgotten masterpiece

 

 

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Guest Unregistered account

Unknown date

  
Awesome! It's really funny and you soon forget you're playing Doom! I also like the touch with the Spider Mastermind's "sight" sound! - 4/5

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Guest

Unknown date

  
Well, that was quick, ehhh? But anyone can call me by a silly name! Who are you? You're just the word "moron" with with a shift-6 next to it. It's not even in a sentence. You just typed a few letters and moved on. That is the extent of your criticism. For all I know that's a glitch in the system which randomly outputs a gang of symbols that just happened in this case to look like 'moron' beside a caret.

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Guest

Unknown date

  
Nice sounds, but a bit too oldschool for DooM. -r_rr

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Guest

Unknown date

  
Cool sounds and brilliant txt file.

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Guest

Unknown date

  
It's one that doesn't entertain for long. But when it does, it's good.

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Guest

Unknown date

  
let us lisen to itx x -

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Guest

Unknown date

  
needs more sounds, some aren't replaced that could be.

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Guest

Unknown date

  
Brilliantly done and hilarious, too. It is like playing Doom in an early-80s video game arcade, with blips and boops. Best of all, the new sounds aren't grating and irritating, so you can actually use them. The "gibbing" sound is the best.

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Guest

Unknown date

  
Again? Who keeps uploading my stupid old doom junk all over the place? Nobody's ever said a word to me about this. Not.a.word. Nobody ever said "I like/don't like some dumb thing you made five years ago. May I subject it to a questionable rating system and arbitrarily hack up your original description on a different website without giving you a chance to make any changes this apparent interest may have suddenly inspired within you?" Imbeciles! -Gilbonga "bimshwel.com" Gobinga

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Guest

Unknown date

  
it was gr8, 5 stars

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Guest

Unknown date

  
Since it does have a nostalgia factor for anyone who has played the NES it does not quite contend with the nostalgia of SPKRSND.wad for doom, a pc game. Still a great soundpack that was executed very well!

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Guest

Unknown date

  
cool

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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