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CONGESTION CONTROL

   (32 reviews)
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About This File

"Congestion Control" is an action packed map for Doom II - my most detailed level till date, with a few new graphics as well. Also it's the first level I'm releasing at my new site, Karthik82.com (heh). Plus, it has a huge text file (this one) which makes good reading (atleast I hope so), and some goodies!

And since this file is big, if you don't have the patience to read all of it, this is what you need to know...

doom2 -file cct.wad

Yes, that's all.


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NuMetalManiak

  
very good, oh wait that comment's taken. umm...it's cramped but gameplay is good.

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Guest

  
i hate this...

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Unknown date

  
Man, I love the music! It's like one of the best parts of the level. I would highly recommend this wad to Doom fans.

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Unknown date

  
Great level, but the music annoyed the bejeezus out of me. It friggin beeps. And beeps. And beeps. And beeps some more. And beeps. Somebody listen to those messages on the machine already!

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Unknown date

  
You vs 75 baddies in a tight, slightly E4-ish map dated October 2002. Soundtrack consists of a nostalgic rave version of Popcorn that takes me back to the days of the Commodore Amiga and Soundtracker. Map manages to squeeze two boss fights into something that really only has five locations, and it's good fun for the short time it lasts. Followed by a sequel, Congestion Control 2, id=11994.

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Unknown date

  
Interesting map. Most of time I had fun (especially with the first Cyberdemon fight) but the second boss fight (I suppose another cyberdemon but happened to be a bronze golem boss) and it was FUCKING HARD TO KILL THIS ASSHOLE!!!!!!! I got killed once and second time got the revenge to beat him, heh. Next time please but a baron instead of another cyberdemon (I'm talking about yellow key room). Oh and played with AEOD 5.29.1 (Doomguy class). 4/5 -Doomer95

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Unknown date

  
detailed and of course rather crampy as it's name would suggest :) 4.5/5 - PerOxyd

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Unknown date

  
It's a good map and all, but clearly the sequel's even better...how this made it into the top 100 wads ever yet its sequel didn't remains a mystery.

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Unknown date

  
a very good level in every sense of the word. obviously a lot of effort went into the mapping here and i can't help but like it.

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Unknown date

  
five stars now. and it better stay that way. -csonicgo

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Unknown date

  
A very original and unique blend of themes. Plus everything elst that makes a level great.

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Unknown date

  
Thank you Karthik. This level is at least 90% made of awesome and kickass. Well... I don't really have much more to say... I just think Karthiks levels are amongst the best non-sourceported ones made these days. Well worth checking.

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Unknown date

  
nice, i like it

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Unknown date

  
I have played it before, very good-imagined and creative map!

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Unknown date

  
one of the best levels around 5/5

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Unknown date

  
xlnt.design+good monster placement+health/sti mpack location+ammo allotment=fast,furio us gameplay that will keep you on your toes& your trigger finger itchy.definitely download.5/5-d.d.koo p

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Unknown date

  
A nice medium level and a rare brilliant combination of styles. Don't miss the sequel either.

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Unknown date

  
very good

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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