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Redux.wad

   (12 reviews)
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About This File

A little WAD ive been working on for a while, comprising of six tough but fair maps in a modern theme, intended as the first episode of a megawad. It's my first release so go easy. Just slap it in your doom directory along with the .gwa file if you can make use of it, and get going.


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Guest

  
some fights are uninspired, later maps are confusing because of missing variations in design; layout is interesting and in general good, good lighting - a solid wad 3.5*

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Doomkid

  
The map layouts for map01 and map02 are actually great, it's just the awful brown textures all over that kill it. Spend a little time retexturing these and you'd have a super solid mini-wad.

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Guest

Unknown date

  
I had a go at this six-map set. Map01 bored me. It looks very spartan, like something from 1995, and the gameplay feels as if you're constantly running down a corridor to flick a switch that opens a door that leads to a corridor that leads to a switch etc. Map02 is similar but it's a techbase; Map03 is the same again but it's a sewer, Map04 crates etc. They're all elaborate and decently designed, but the gameplay is just monotonous.

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Guest

Unknown date

  
shit

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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