Advanced engine needed : One that can load flats from a PWAD
Primary purpose : Deathmatch
Title : Wheat Thin Fortress
(All the good names were taken)
Filename : wethbewe.wad
Release date : October 25, 2002
Author : DarkWolf
Email Address : DarkWolf@emulationzone.org
Other Files By Author : A handful, see webpage if interested
Misc. Author Info : Working on the Blake Stone TC
Description : This one is not designed for one single port, but
you'll need one that can load flats from a PWAD.
Additional Credits to : @xl Kawa (PlasmaAxl@aol.com), for his Quake texture
wads which I used. Insanity and Chaos.
* What is included *
New levels : MAP01
Sounds : No
Music : No, not this time
Graphics : Yes, two by @xl Kawa (PlasmaAxl@aol.com), two I
made from Illusion of Gaia graphics.
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : Source Port that can load flats from PWAD
(I've tested it with Legacy, JDoom, and ZDoom)
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A few days of actual work.
Editor(s) used : Different versions of WinDEU
Known Bugs : None that I know of...
May Not Run With... : vanilla (original) Doom
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels without my written permission.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://darkwolf.slipgate.org