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MURDEROUS INTENT

   (15 reviews)
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About This File

The moon, the stars, the planets. Many nights you spent gazing skyward with dreams of what lay beyond the place you call home. Every childhood thought that you could remember was of going to outer space and exploring strange new worlds.

By the time you were Eighteen, the Earth was a paranoid society. Much of the resources that used to be used for space travel were now being used as defense from iminent invasion. This in mind, you decided to join the forces, and see some other planet. Mars would be great.

Your first job was security at a small mining outpost on Mars. Not the most interesting job, but the smell of Martian air was enough to make it all worthwhile. However, when unknown occurences started happening, and you started asking questions, the higher ups did not take kindly to this. You suspected that there was something amiss, so you packed a pistol with you on the latest assignment.

It was suspicious. Apparently, some beast had killed a marine only metres away from the outpost, and yet, this was the first you had heard about it all. As you lead the way, lieutenants Biggs and Wedge behind you muttered between themselves. You figured it was a trap of some kind. Now might be a good time to quit the job, make your way to the city and get off of Mars.

You here a click behind you, as Wedge readies his sidearm.
"I'm sorry I have to do this."
"Yeah, you were just getting in too deep where you don't belong."
Lucky for you that you had the sense to bring a pistol.
What now?


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Grazza

  
A beautifully crafted set of evil maps.

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Unknown date

  
Pretty darn good.-4/5

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Unknown date

  
Cramped. So cramped even the poor monsters get stuck at times. "Hard" as in "frustrating" rather than "challenging". 2/5

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Unknown date

  
This is dated November 2001. It is touch sensitive. It's very good, well-designed, and also very tough - the ammo is rationed and the designer has a thing for archviles, and the secrets are clever. It can be very frustrating because of the ammo shortness, and it's one of a few levelsets that's perfectly playable on a lower difficultly level. It's sometimes very irritating - the archvile/knight trap on L4 is unentertaining, the final level is fiddly.

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Unknown date

  
The first archvile shows up way too early: I have the reg shotgun and the chaingun, but not much ammo. Poor design.

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Unknown date

  
Good wad for the Doom gods. 5/5 but for very high skilled players only.

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Unknown date

  
Not a bad little set of maps. 4/29/07

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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