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I Dunno

   (11 reviews)
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About This File

This is my Freedoom map. I never had anything reviewed in the newstuff chronicles thingy on Doomworld, and I figure it'll be a while before Freedoom is released. This is the standalone version so you don't need the Freedoom wad to play it, tho it couldn't hoit.


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Unknown date

  
OR YOU COULD JUST PLAY FREEDOOM

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Unknown date

  
WOW! Every megawad usually has one map that really makes you say that (Town of the Dead in Requiem, Darkdome in Eternal Doom, etc.), and this is it for FreeDoom. An atmosphere of total desolation seeps out of every linedef of this grim map (you MUST extract the map25 music from FreeDoom before playing this). There are a few too many damaging floors for my taste, but otherwise no complaints. Get on your knees and worship it in its cold, dreadful majesty! Worship, damn you! 5/5 --Woolie

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Unknown date

  
One of Cyb's best. Congradulations, Cyb!!

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Unknown date

  
I'm not impressed.

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Unknown date

  
OMG THIS IS GREAT!! 4500059/5- grim reaper

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Unknown date

  
i dont no if it is won of his BEST wads but it is still a good wad 4/5

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Unknown date

  
Great. 5/5

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Cyb, you're FUCKING GENIUS! How you do it? It's PERFECT! 46573567653735676384 8763/1 -Noilted

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Unknown date

  
Well. I don't like when you get SSG so late in the game, however it's not really needed earlier. Besides some crampy rooms with damage sectors are pretty annoying. But the map is fun overall and the detail is great. 4/5 - Zalewa

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Wow! ! ! 5/5-- SSWolfenSie :)

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This is a pretty cool map man. I like how you can play it more than one way. One of the last things I did was get the yellow skull key. I could have picked it up right away but I chose to hold off until I had more ammo. I like levels that allow you to do that. Also this livel was a really good challenge on UV. I think what makes it hard is that you can choose what way you would like to go. 4/26/07

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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