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I Dunno

   (11 reviews)
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About This File

This is my Freedoom map. I never had anything reviewed in the newstuff chronicles thingy on Doomworld, and I figure it'll be a while before Freedoom is released. This is the standalone version so you don't need the Freedoom wad to play it, tho it couldn't hoit.


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Unknown date

  
OR YOU COULD JUST PLAY FREEDOOM

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WOW! Every megawad usually has one map that really makes you say that (Town of the Dead in Requiem, Darkdome in Eternal Doom, etc.), and this is it for FreeDoom. An atmosphere of total desolation seeps out of every linedef of this grim map (you MUST extract the map25 music from FreeDoom before playing this). There are a few too many damaging floors for my taste, but otherwise no complaints. Get on your knees and worship it in its cold, dreadful majesty! Worship, damn you! 5/5 --Woolie

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One of Cyb's best. Congradulations, Cyb!!

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I'm not impressed.

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OMG THIS IS GREAT!! 4500059/5- grim reaper

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i dont no if it is won of his BEST wads but it is still a good wad 4/5

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Great. 5/5

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Cyb, you're FUCKING GENIUS! How you do it? It's PERFECT! 46573567653735676384 8763/1 -Noilted

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Well. I don't like when you get SSG so late in the game, however it's not really needed earlier. Besides some crampy rooms with damage sectors are pretty annoying. But the map is fun overall and the detail is great. 4/5 - Zalewa

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Wow! ! ! 5/5-- SSWolfenSie :)

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This is a pretty cool map man. I like how you can play it more than one way. One of the last things I did was get the yellow skull key. I could have picked it up right away but I chose to hold off until I had more ammo. I like levels that allow you to do that. Also this livel was a really good challenge on UV. I think what makes it hard is that you can choose what way you would like to go. 4/26/07

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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