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Catastrophe

   (9 reviews)
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About This File

Your mission has been a 'Catastrophe'. Your're trapped at the centre of a Hellish place, the only way out is along the banks of Acheron. Find the exit to the bloody tributary of Acheron.


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Zahid

  
R.I.P. Magikal!!! Ambitious work as always

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Unknown date

  
Hell no, this would take way to long to win on UV. 3/12/07

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Unknown date

  
Great looking and fun, though that red hellish
area with all the spikes and the huge bridge
caused slowdowns on even my computer.

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Unknown date

  
WTF was the point of that. Too many enemies and not enough fun. Shite.

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Unknown date

  
This is one of those manly maps that puts you up against a load of baddies (660+). To be honest, it's basically unplayable on Ultraviolence, unless you play it over and over again and develop a pattern. On the lowest skill level it's better, but for all the fancy bridges etc it still feels like a tedious slog. The design is blocky and crude, although the hell cavern is very impressive (shame it's so brightly-lit). More fun to IDCLIP through than play.

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Unknown date

  
Pretty decent, but it's the FUCKING HARDEST map I have ever seen (harder than HR's Post Mortem, there is no shelter in that area) I liked the map, the maze was scary (after cheating on the impossible). If anyone can beat this on UV with no cheats, submit a demo) No cheats means no codes, no weapon mods, no changing the layout of the map, no erasing, changing, or adding monsters, items, or whatever) etc.

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Unknown date

  
Whoa this is one tough mutha but it looks great.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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