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OUT OF PHASE 3: ONE CLOUDY AFTERNOON

   (9 reviews)
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About This File

"Out of Phase 3" is an action packed map for Doom II. Like the other levels in my "Out of Phase" series, this one was made very quickly, during a burst of inspiration! I probably spent 10-12 hours max, on it. And like "Out of Phase" this is a small map.

This time, the look is more like classic Doom II mixed with my own style of course. It's actually got a good level of detail too, surprisingly.

I'm pretty proud of this little level :) Enjoy!


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hmmm, this is pretty good. small, but still cool. wished there were a list of small like maps.

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Unknown date

  
Good looking indoors, so-so looking outdoors. Gameplay is definantly there all the way through.

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Unknown date

  
Short and OK. 3/5.

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Unknown date

  
Court tableau amusant

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Unknown date

  
This is dated September 2002. It's a fun map from the man - the machine - who went on to do Congestion Control. You fight just 32 baddies in a compact watery techbase that feels larger than it is, because the design is very intricate. The gameplay is spoiled a bit by the plasma rifle, which makes it easy; the baddies are mostly toughies but you get loads of ammo. In that respect it's like an antidote to Malcolm Sailor's levels. Good though.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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