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YEEEEEEEEEEEEEEEEEEEEEEEE HAW

   (7 reviews)
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About This File

a boring ol level


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1Destro3456

·

  

Umm, the hell is this? and I got a problem with a guy, not the guy that made it, but the guy that uploaded it, why? because even if he knew that it was bad he still decided to uploaded this, he knew that it was horrible, it says that it doesn't work with intelligent people (yes it says that on the .txt file) and the description is a boring ol level, don't upload it then. 

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LateToDOOM2020

  

Finished in 2:30 killing all the monsters.
Quick Challenging little map and yes its a straight shot to the exit.

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Dubbag

  

No obstructions, skipped the monsters and ran to the exit.

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Reelvonic

  

short and awful

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Guest

Unknown date

  
Heh heh.

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Guest

Unknown date

  
Alright for a speedmap I guess but it's ugly and it show it was made in about 60 minutes.

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Guest

Unknown date

  
"Bugs: It Sucks" This tells you all you need to know.

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  • File Reviews

    • By vdgg · Posted
      There are many really boring, boring maps early on... Also, a "motif": 5 doors, 4 of them cannot be opened, you go through the only openable door A, press switch that opens door B, go through door B, press switch, ... this is repetitive when there are no memorable fights or anything fancy to look at. Also, there are HOMs and instances of two monsters at the same spot = stuck.   Now, the positives. MAP08 = funky textures. MAP12, fantastic non-linear (finally!) adventure. MAP19, somewhat modified award-winning Polygon Base (there's an arch-vile and the monster count is slightly up, but I don't know why is the map recycled like that; anyway, it's very good), MAP20, short and sweet and good-looking and MAP25: for me it is like a proto- Suspended in Dusk! Not very challenging, slow gameplay, but the layout of this grey base rocks. I was so lost, and I enjoyed it. Overall, not as bad as I thought after first 11 maps.
    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
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