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Grind II (v1.3.0)

   (7 reviews)
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About This File

The first in an almost-vanilla set of levels. No port effects are used, but a good port is required to run the wad. Be on the lookout for the simple fake slopes, the fake 3D floors, and the fake mirror. The demos show a walkthrough of the level on easy mode. Demos find 0% secrets, so no surprises are given away.


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Guest

Unknown date

  
Nothing very special here. I did like the fake sloped air vents. 4/16/07

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Guest

Unknown date

  
This is an attractive, clever level that just seems very short; it only has 22 monsters and there's not much to it. Some clever design tricks. I couldn't actually finish it; The Thing That Seemed The Obvious Thing didn't do anything, and there wasn't anything else to press or shoot.

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Memfis

Unknown date

  
A tourist/puzzle map, very few monsters but ammo/health is very scarce as well so you have to be careful. I liked the emptiness of it, there is a strong desolate atmopshere and even the switches that do something on the other end of the map didn't annoy me, somehow they felt appropriate... There is another version (id=11760) with like five times more monsters but I think I don't want to play it, I like the original as it is.

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Guest

Unknown date

  
Obviously the previous reviewer couldn't be arsed to open the level in Doombuilder, or whatever. It's a short but sweet map based on an earlier Deathmatch level, but twice as big and with monsters - there aren't many of them, but the ammo and health are balanced well. It's fun but not challenging (there's an arch-vile, surprisingly not the final boss, but you can easily dodge him). You don't actually have to flick the "detonator", the wall opens anyway.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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