Icerial 2/ Information Text
Title : Icerial 2
Doom Map Slot : Map 01
Engine Requirement : Legacy
Author : Samuel "Kaiser" Villarreal
Email Address : firstname.lastname@example.org
Misc Author Info : used to be known as Deathman, loves DOOM and mapping.
Tools used : Deepsea 11.65, Wadauthor, DeSripted
Base : From Scratch
Known Bugs : Minor Gl glitches at the mountain area
Other wads by author : DSV.wad, Blackness.wad, War_3.wad, Demnsnry2.wad, dsv4_rvltin.wad
Credits : The Doom community, ID software, Sbsoftware, TeamTNT
Big thanks to : Team TNT for inspiring me to keep on mapping for Doom
Web site : http://www.newdoom.com/hosted/kaiser/
Other Credits : Darkwolf, Agent Spork, Grunt
Level# : 1
Single Player : yes
Coop-op : yes (more monsters/ammo added)
deathmatch : no
new gfx : yes
new sfx : ambient stuff here and there
new music : yes - by Kniggit
Build time : 3 months
Average play time : 43:00 on Ultra Violence
Par time: : 20:00
Like Demon Sancuary, Icerial 2 is based off a map from one of my megawads. There are plenty of slippery ice and dangerous pits to watch out for. This wad takes place in a huge castle surrounded by caves and of course...ice. This wad has full coop support, so give this wad a try on Doom Connector! http://www.xodemultimedia.com/connector/
If you get stuck, try "use" on some objects, not just walls, they may give you hints on puzzles...
If you find any bugs, please email me and I'll fix them right away.
(C) December 3, 2002 , released December 9, 2002. (C)Samuel Villarreal all rights reserved to this wad. Doom and all resources are made by ID Software, Raven Software, and Team TNT.