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Dark7

   (90 reviews)
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About This File

7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other fixes.


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Unknown date

  
"I doubt the wisdom of the whole Quake 2 for Doom philosophy seek help man" Go troll and abuse the rating system somewhere else crackhead. This wad is good. 5 out of 5

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Unknown date

  
Amazing! This is one of the best levelsets I've ever played. The unique combination of icy exteriors and quake 2/darkening 2 like interiors, professionally detailed architecture, lots of great tricks (there is a level that is completely set in a moving train, that's right), multiple mission objectives, this set manages to use all the blessings of zdoom editing and make doom a modern game in every sense of the word. A must. 5/5.

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Unknown date

  
Don't Like the jumping feature wished it was original gameplay butits was awesome!!! xD

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Unknown date

  
This has excellent flow and enjoyable fights - one of the best wads out there. The nitwits who said its boring were probably disappointed that there weren't 2000 monsters per level :). Really great work. 5/5

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Unknown date

  
Well i must say that this is some good stuff. I like the new textures, and the spooky factory sounds in the background. It was pretty much fun begining to end. It was easy and I thought there was way to much ammo but with a level this good otherwise, who am I to bitch. 3/16/07

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Unknown date

  
For 2002 year- and for now 2012- it is not bad wad... Really. Music and sounds is very ambience, but mapping such as piece of shit! Really! 5 stars - is too much... 4 stars! Russian DooMer

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Unknown date

  
A very nice wad, though I'm not quite as enthusiastic as some of the other reviewers. The last two levels are a particular let down, being really too easy and uninspired. Overall still 4/5

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Unknown date

  
A solid set of maps that remind me of an earlier, somewhat less epic and grand version of "The Ultimate Torment and Torture." I had fun playing through this WAD and completing the many unique tasks. I must say that I like TUTaT better, but I like "Dark7" well enough. 4/5

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Unknown date

  
This was pretty good but it kinda sucks that work on the sequel was cancelled 4/5

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Guest

Unknown date

  
4/5

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Unknown date

  
This is ONE OF THE BEST doom2 wads ever!!!!!!-Sgt BFG

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Unknown date

  
Quake 2 for Doom, although not as good as The Darkening and its sequel, which was also Quake 2 for Doom. This is simpler and easier, and doesn't take all that long to finish. It's fun while it lasts, but it's a bit spartan, and I doubt the wisdom of the whole Quake 2 for Doom philosophy; it's like a replica car made out of Lego, in that it's impressive as a technical feat but not as good as driving a real car.

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Unknown date

  
"mapping is shit, 4 stars" really? Anyway this wad is fun, check it out.

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Unknown date

  
The author must have had some sort of hissy fit, and removed this almost universally liked Zdoom wad from the archive. Some of the mirrors fail to remove files when they are removed from the main archive, which is why it can still be downloaded from youfailit.net. It should also be on any no-longer-updated mirrors, if there are any. 0/5 for the author's silly decision. The wad itself is 4+/5 material (recommended even for those who normally avoid Zdoom wads).

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Unknown date

  
Good architecture, atmosphere and music but boooring gameplay. 1/5

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Unknown date

  
this one looks like duke nukem's nuclear winter just with doom monsters but still an awsome level replacement i would reccomend this one to anyone! anyway with that a side LONG LIVE THE WOW.WAD!!! i wish they would make a sequal come on paul why you holding out on us? or if not at lest another sky may be or nuts.wad i forgotten the name of the authors for those ones. but Dark 7 is a good download + plus the mission pack is good too =]

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Unknown date

  
I've played this wad long ago and it was awesome. 4/5

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Unknown date

  
Lotta fun. The mission-/objective-b ased play is a big plus and gives a real marine-like feeling (I wish more WADs were objective-based). Kewl music. Secuity cams sweet. Not even boring. Belial doesn't know what he's talking about. Why post excessive guard-patrols in hallways? Wouldn't, like, doors be a smarter place for them? And since when is Q2 boring? Maybe Belial should doulble-time it through those halls LOL! --WinstonSmith6079

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Unknown date

  
I can't say I like this map. 3/24/07

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Unknown date

  
very cool how you get actul mishins for beeting the levels instead of just killing evrythang and going to the exit door top of the line gameplay and level desine 5/5

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Unknown date

  
I didn't remove the wad on purpose. For some reason it got deleted from various archives. I had to re upload it to get everything back to normal so everyone could download it. Sorry about the confusion -Bryant 'Gunrock' Robinson

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Unknown date

  
I've got one word for this WAD...FANTASTIC. This must be the first WAD I've played with trance and acid techno music in it. Great action and gameplay. Too bad it's too short. 5/5.(it deserves 10/5)

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Unknown date

  
God Mod.

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Unknown date

  
One of the best for ZDoom :)

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Unknown date

  
Lot of work, and has a few nice scenes. But: most of the scenes layout is quite rectangular and too often simple, lots of empty rooms/areas. Texture variation is small. Lots of useless decorations. Gameplay @ UV is way too simple, and worse: very repetitive, missing leitmotiv, switchhunt, so mostly boring. Often plain poor monster placement. Automap needs updated. UT sounds do imho not fit. Overall: maybe small 4/5 in 2002, now 3/5 for the efford.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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