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Waste Treatment Center #911

   (31 reviews)
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Guest

6 Screenshots

About This File

A weird lil map that looks too bright on GL source ports, and too dark on software mode. Somewhat Knee-Deepish, pretty linear but I put a lot of work into it, so hopefully it should be pretty enjoyable. May eventually become part of a set.


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Guest

Unknown date

  
Nice work sarge, as always! -pritch

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Guest

Unknown date

  
Not bad.

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Guest

Unknown date

  
Nice, and certainly worth checking out. Doesn't look *too* dark to me in software mode, either, although it is admittedly pretty dark; all in all, I just wish the map was longer. Good work, Owen.

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Guest

Unknown date

  
Nice little map. Items are well balanced and detailing is sufficient. Not very E1-ish tho. Anyway, worth playing. -Espi

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Guest

Unknown date

  
It's a nice little map. Pick a less off-putting filename though.

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Guest

Unknown date

  
wwkljkeosjdosj

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Guest

Unknown date

  
Cheeky name. As the previous reviewer pointed out, this is hard to judge because it's very short and bare. There are lots of empty areas and it feels like a map from the previous century, not 2002. At least for me the baron trap at the end didn't work (they are supposed to teleport in after being alerted when you kill a spectre, but for whatever reason that didn't happen, and I ended up with less than 100% kills).

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Guest

Unknown date

  
Very, Very fun map. enjoyed this alot. Only problem was that it was too short.:( 5/5 -=R3D=-

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Guest

Unknown date

  
Not bad, although really too short to judge; the design is very monotonous and there's not much too it. One nice little trap-ette with the demons. A solid effort.

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Guest

Unknown date

  
Imaginative, which is great to see, but somewhat short.

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Guest

Unknown date

  
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Guest

Unknown date

  
good map - PerOxyd

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Guest

Unknown date

  
Nice E1 style level.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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