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007: Licence to Spell DooM

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About This File

An Ultimate ZDoom episode! Yes, I decided to go all modern and build a source port only episode. Having seen the ZDoom features for the first time shortly after the release of Shadowcaster, I decided to build for ZDoom, as it's features are REALLY cool, and I have lots of cool ideas for them!

Also, for the first time I decided to include new sprites and sounds, to take advantage of the ambient feature and to create an atmosphere like that of Quake 2 and Sin.

And finally, I have decided to experiment with modified game settings, in an attempt to create more interesting and harder gameplay. I have reduced the amount of ammo you can carry at the start (a backpack will double it as usual) and have made two creature enhancements.

The episode has an industrial/hi-tech theme, influenced by Quake 2, Half-Life, Sin and of course, James Bond!


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