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Underworld BETA - release 4

   (6 reviews)
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Great conversion with new weapons, textures, levels, enemies, sounds, music, etc... You'll have fun playing this!

*NOTE: Someone who doesn't seem to want to come forward did stuff with this project and re-released it as beta 4. They could have a least notified me first... Well anyway, this is the REAL beta 4.


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lupinx-Kassman

  
This wad was released during a time I was basically hunting down every Zdoom wad on Earth, so I'm surprised I missed it. Its one of those ill-fated beta projects that never saw a finish. Kinda messy looks-wise, but the gameplay is serviceable in a mindless run'n'gun way.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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