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BATTLESTATION 1

   (6 reviews)
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Modified specifically for the co-op game!


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Unknown date

  
An early E1 replacement from December 1994, exactly 15 years old to the day as I write this review. It was originally aimed at co-op play, and so the gameplay balance is odd by 1994 standards, with hundreds of baddies and lots of ammo. This results in some numbingly samey fights. Visually it's vintage 1994. E1M2 isn't bad, the surprisingly elaborate E1M7 feels like the centrepiece, the rest seem incredibly monotonous and simple nowadays.

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Unknown date

  
Dave Swift made some of the better levels in the H2H-Xmas wad. They were fun, but they had two problems: shitty custom textures, and huge clusters of enemies in a single room. This wad has both of those problems and without the good level design. I guess we all have to start somewhere, right? 1/5

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Unknown date

  
Good episode.

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Guest

Unknown date

  
The best PWAD ever created for Doom. Shotgun & hundreds of beasts. What more do you need?

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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