Title : Tower of WAR: Demo
Filename : TOWRDEMO.WAD
Name of Zip File : NNTWDEMO.ZIP
Release Date : January 24, 2003
Author : The Net Nomad
Email Address : email@example.com
Misc. Author Info : Doom fan since the very first version;
Wad editing for about two months now
Description : Storm the headquarters of a evil and
corrupt corporation. First six levels in
what is soon to be a full megawad!
Additional Credits to : John Williston for WadAuthor, the first
(and practically only) level editor I
understand; the creators of Wintex; and
of course ID for this excellent game.
* Play Information *
Game : Doom II
Episode and Level # : MAP01-MAP06
Single Player : Yes (Intended for)
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes!
New Music : Yes!
Demos Replaced : None
* Construction *
Base : New levels from scratch
Editor(s) used : WadAuthor v1.3., Wintex
Known Bugs : See Notes
Build Time : About three weeks so far
* Notes *
TYPE OF GAME
The primary use for this wad is single player, but co-op and
deathmatch are certainly possible. I haven't tested any of them,
though. There are no extra things for multiplayer modes. Also, I
reccomend that you play deathmatch without the monsters.
* Level Names
* UAC-Labeled Door (I changed it to WAR)
* UAC Logo on silver wall (changed to WAR)
* Various WAR Logos
* Soda and Snack Machines
* File Cabinets
* Signs on and around production machine
* Sky Texture
In the final version, there will definitely be:
* New title screen, new intermission screen, and new end screen
* Sky textures for all three parts
* A file cabinet that acts as a switch
* "Stat" textures (pictures of demons with stats next to them)
* A green key in place of the yellow one!
* Lots more stuff; haven't thought it all up yet.
Level 1: A MIDI file from a puzzle game called Uz 3.0.
Level 2: Unknown; file was extracted from my favorite megawad,
"Dimensions of Time." It's level 2 from that wad.
Level 3: Also from Uz 3.0.
Level 4: E2M2 from Doom.
Level 5: Level 3 from Donkey Kong 64 (main level theme).
Level 6: Level 3 from Donkey Kong 64 (production room remix).
Thanks to Dr. Fruitcake (firstname.lastname@example.org) for sequencing the music
for level 6, which has come in handy for me on other occasions besides
You aren't the same guy who saved Earth from the hellspawn - that
was your father. Everyone urged you to follow in his footsteps and
work for the UAC, so you did. That is, until you noticed some pretty
questionable stuff going on. Rumor has it that in the bowels of the
UAC they were building machines. Strange and evil ones, the most
dangerous of which is an exact replica of the Cyberdemon your father
encountered on several occasions. You don't have any idea what they
want with a Cyberdemon, but you don't like it. Upon asking your boss
(who of course is none other than the president of UAC; you hold a
very high rank thanks to your family name) what it all meant, he
laughed and told you to think nothing of it. "How do you like our
new name, by the way?" he says to you, changing the subject.
"Worldwide Aerospace Research corp. - A.K.A. WAR corp."
"I don't like it at all," you say, "and this is just proof that your
little experiments have gone way too far."
"I'm telling you," he says, all humor gone from his voice, "don't
pay any more attention to the experiments."
"You think you can keep this knowledge from the public? I doubt it.
I'm telling you right now: I quit!"
You storm from the room, but you hear the president's voice from
inside: "You won't last long out there! Trust me - your days are
Of course, you realized that they would try to kill you for leaving
the company - but if you're half the hero your father was, there's
no army guy in the world who can mess with you. By laying low for a
few months you manage to escape detection, until one evning a knock
comes at your door. You are relieved to find that it's not anyone
you know from the former UAC. It's two men who happened to be
friends of your father after the "war." "There's no time for small
talk," one of them says. "WAR is mobilizing its robotic creatures
now. We have to take them out."
"And how do you propose we do that?" you ask. "You know as well as I
do that almost all weapons have been taken by the UAC... before they
changed their name, that is."
"There's one weapon that they didn't take. You know which one. And we
know you can find something better as you go."
The other man hands you a slip of paper. "Here's the address of WAR's
new underground entrance. You have 24 hours to prepare." he says. Then
they leave as quickly as they had arrived.
You stand in the doorway, numb, as they drive away. Finally you glance
over to your mantle, where on display is the one weapon UAC did not
steal - your father's pistol. "Screw that." you say to yourself.
"Better to surprise them now." You grab the pistol and head towards
the entrance to WAR, confident that you can face down anything WAR
throws at you...
* Level Hints *
What, I'm giving away hints? Just consider me more generous then most
You can't get on top of the crates from the floor of the room. Find
another way up!
You will have to cross the crate room four times, in four different
directions, and at four different altitudes. There's only one path
Once you open the front door, search for a switch outside. Don't be
afraid to explore over the side of the cliff...
Return to the room behind the red door many times. You will need to
use the maze borders at a catwalk. Among the items you'll want to
find are a soul sphere, your first Plasma Gun, a big stash of ammo,
and of course, the yellow key.
Pretty straightforward. Just remember that every switch comes in use
somewhere in the level.
What's the deal with the yellow locked area? If you can't see any use
in being up on that ledge, I suggest looking for something to shoot.
* Copyright / Permissions *
Authors may not use this level as a base to build additional
levels without asking me first. And don't expect me to agree, either.
You MAY distribute this WAD however you want, as long as you include
this text file with it.
* Where to get this WAD *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors