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Mockery Teaser Release

   (10 reviews)
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About This File

The long await teaser release of the Mockery megawad. The original project of nothing but crap. Enjoy these four levels and look for more soon.


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Unknown date

  
Hilarious, but it seems like it'll never be done. --Crazee Boy, three stars

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Guest

Unknown date

  
Lol. That was wierd. Yes...terrible, but maybe you shouldn't put any monsters on them.

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Unknown date

  
This one made me laugh. They sure are good at making shit levels, despite their mapping skill. Better yet, it actually had decent gameplay, unlike real shit newbie levels. 4/5. --Woolie

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Unknown date

  
I give this 5 as they did a good job making
horrible levels :)

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Unknown date

  
This is dated 2003, although it's presumably a demo of id=9426, which came out in 1998. It's a typical mix of garish colour schemes, missing textures, awful gameplay and crowds of lost souls etc; the fourth level is surprisingly normal, although very short. Map03 is the most accurate parody, it looks and plays like a genuine crappy 1994/95 level. Map01 and 02 are harder to like because they're neither accurate parodies nor funny in their own right.

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Unknown date

  
Not that I really want to see this finished. Strange, the homepage is last updated 1998 and there is no link to this demo. Also there is a list of 32 map authors. What happened to them? It doesn't really matter since MOCK2 was already done.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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