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HELLO, HELL

   (9 reviews)
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About This File

Some levels I spent a few days on. Hope you like them.


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Guest

Unknown date

  
I think the author designed this wad by dropping some marbles on his keyboard. No, wait, pure randomness could not possibly produce anything this hideous. This is the work of Satan himself.

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Guest

Unknown date

  
I pity anyone who would rate this higher than 1/5.

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Memfis

Unknown date

  
fun to play/speedrun, you get a lot of ammo and stuff to kill

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Guest

Unknown date

  
Horrid, Let see, the first level is a Ugly level with around 5 zombie men and 3 imps, and a retard could beat it, the second level Seem to try and be a "Tricks and traps" for retards. The 3rd is a hallway filled with imps, which is basically tape down the fire button to win, ending with an anti-climatic battle with a baron of hell, lastly is an extremly easy battle against 5 baron's, with a truckload of barrels and a BFG.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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