Advanced engine needed : Limit removing port
Primary purpose : Single Player
Title : Deliverance
Filename : deliverance.wad
Author : Simon 'SlayeR' Judd
Email Address : firstname.lastname@example.org
Release Date : 02/02/03
Other Files By Author : Dfort.wad, Vslyr1.wad, many more old maps too...
Misc. Author Info :
Description : A Brick'n'Metal (mostly) themed map.
Additional Credits to : The guys who made DETH, Marc Rousseau for ZenNode,
and id software for making such a great game ;)
* What is included *
New levels : 1
Sounds : No
Music : Yes (from TNT)
Graphics : No
Dehacked/BEX Patch : No
Demos : No (I wouldn't mind seeing a speedrun of this map on UV ;)
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Yes
Cooperative 2-4 Player : The starts are there, no coop specific monsters though...
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Working on and off over about 3 months.
Editor(s) used : DETH, Wintex, ZenNode
Known Bugs : Probably a few small texture misalignments here and there.
May Not Run With... : Causes VPO's in the original doom2.exe...
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors