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Vanilla DOOM/DOOM2.exe elevators (Prefab)

   (5 reviews)
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About This File

fenlift provides a BOOM style elevator (floor and ceiling move together) for the standard exe's. It is restricted to descending and is non repeatable.

Two elevators per wad are provided, the first only has an exit and the second both an entrance and exit. fenlifta uses raised bars to prevent the player getting stuck during descent, fenliftb uses an invisible blocking linedef and is optimised to allow only one movement sound (no additional clunks).

The elevator works by having a lowering floor inside a sector who's ceiling is lowering. By having the floors ceiling height very high and removing the upper textures the outer ceiling is drawn above the moving floor. Additional moving sectors prevent the player interfering with the ceiling and killing the illusion.

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F'n genius.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.