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Doom Textures For Doom II

   (59 reviews)
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About This File

A graphical resource created for Doom: Enigma that has all the Doom textures not included Doom II. So if you want Doom textures in Doom II, feel free to use this.


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Guest

Unknown date

  
Aside from being illegal, this thing's a mess. It includes patches that are already present in Doom 2 (though not defined as textures by default, like the STARTAN one), and it is missing definitions for a few Doom-exclusive textures, like LITE4 (which also has patches present in the Doom 2 IWAD). I did this for myself an hour ago without such errors and with smaller filesize. 0/5.

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Guest

Unknown date

  
cool fair use wad for doomers 5/5. don't use it outside of doom

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Guest

Unknown date

  
Just what I need for my ctf map, thanks a lot. -[dp]Evolution

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Guest

Unknown date

  
THANK YOU! saved a bunch of hard work for me u have just done ;)

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Guest

Unknown date

  
Illegal? Skulltag has some textures from Doom 1 as well and they didn't get caught. Epic 4 stars cause I fould a texture that was missing in this pack, COMPTILE - Impboy

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Guest

Unknown date

  
Very handy.

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Guest

Unknown date

  
4 stars. Its to see that the doom community puts the textures from Doom and puts them into Doom II! Thanks this really helped!!

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Guest

Unknown date

  
So this is good for using

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Guest

Unknown date

  
Great texture pack! -Vegeta

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Guest

Unknown date

  
Interesting, although I remember a similar pack was around since 1994-1995, although perhaps it was not as clean as this one.

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Guest

Unknown date

  
THANK YOU

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Unknown date

  
I totally love you for doing this. You saved me from having to go through even more hassle. To me you made a big difference. 5 Stars.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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