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Helm's Deep Music

   (9 reviews)
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About This File

This is the music wad for helmsdeep.wad which should be in the same directory as this file. They're in their own files so poor saps on 56k don't have to download quite as large a file. It's a low quality ogg of Requiem for the Ring in a wad.


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Unknown date

  
Music from a very fucked up (Good) movie.

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Unknown date

  
Terribly overused music, to the point that every time I realise the theme I instantly hate the author associated with its use and try to commit suicide by cutting my entire forearms with electric steak knives while tightroping upside down on a bed of nails into an incinerator set on high heat. Even though I can understand that this is probably from when it was new or something, I still don't like the easy cheap "epic" feel that it attempts to produce. There are better themes for that level anyway.

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Unknown date

  
Oh, I've played it without the music :( Let's see how's it with the right sounds...

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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