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Helm's Deep

   (59 reviews)
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About This File

This is a map I made after playing a Helm's Deep map for Counter-Strike. As far as looks go, I based on pretty much entirely on the CS map (which was pretty accurate as far as I know). In terms of gameplay, don't expect the marines to kill everything for you, you still have a lot of killing to do yourself. Also, the level will slow down at a few points, so be warned. If you have a lower end machine it may beg for mercy if you try and play this.


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Guest

Unknown date

  
Awesome map.

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Guest

Unknown date

  
Boring. A bunch of black imps and black demons, a square level, a pointless and slow introduction that you can't skip, and no gameplay to speak of. 2/5.

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Guest

Unknown date

  
Heh I've already told you on IRC that this rox0rz, Cyb, and it would be even better if it didn't need a 4GHz Athlon-FX with 1GB Graphics Memory to play in OpenGL, but oh well, we can't have everything. I give this 5 stars though, and anyone who didn't is an idiot. Amazing job dude, please make another one! :P -GeeDougg P.S.: This makes me wanna make (or play) the entire Lord Of The Rings trilogy (movie-style anyways) for ZDoomGL.

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Unknown date

  
The level was really bland and was pretty small, it didn't feel as epic as I expected it to be, judging from other's comments.

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Unknown date

  
Im speachless! This is fucking awesome! I love it!

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Unknown date

  
Kick ass, Cyb. You rock -Adrian

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Unknown date

  
To the review who said he couldn't do anything: it starts with a long pan around the battlefield while saying "Helm's Deep: By Cyb". Btw, neat wad.

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Unknown date

  
A nice re-enactment of the battle at Helm's Deep. You're facing an army of Orchs (dark imps) and to your help are several dozen marines. In fact, they do much of the work for you, so it's a quite easy ride. You can pick off imps one by one from high up, or rush onto the battlefield and slaughter them from there. The horn mentioned in the instructions can be found from your starting position. Note: Make sure to turn off infinite actor height, or the map and scripts won't work right. Recommended. --4/5

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Unknown date

  
Evidently god mode, no clipping and a BFG would have really helped at the Battle of Helm's Deep. 4/5

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Unknown date

  
Outstanding

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Unknown date

  
This was AMAZING. Great for LotR fans :)

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Unknown date

  
Well, heh. Freaking cool, except while walking up a bunch of tiny stairs.... anyway this is a good use of ACS/ZDoom and it's no "Stuck in a Jam" level -Redrover (from a loooooong time ago)

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Unknown date

  
vomit, nor I nor the demons move after a while, except the green demon thing; At a certain point I only saw the view of that green thing eating the wall. He was the only thing that moved.

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Unknown date

  
This is too weird to explain :) Don't miss it!!

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Unknown date

  
A hell of a good novelty map. Never thought the old Doom would run at a worse framerate than Doom 3, though. :P

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Unknown date

  
This plus brutal doom. My i5 4200U + GT 740M 2G couldn't handle it (2 fps) The wad is fun, so very fun.

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Unknown date

  
My computer is a dual processer machine and I still had to turn off the dynamic lighting. I would love to have a computer that could run this with dynamic lights on and not skip a beat. Anyway this is a cool level and should be checked out. 4/21/07

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Unknown date

  
f*ck my review was like 4 times the limit. anyway, I'll compress. a few days ago I was experimenting with team based warefare (like blue marines vsn green, ect). I had around 40 dudes in total, this wad easily has 2000!!!! damn imps maul me all the time. Anyway, 5/5 formaking me laugh my ass off and giving me an epic battle in one download.

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Unknown date

  
only won word can be used to describe this... EPICK! 5/5

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Unknown date

  
Hmmm that was pretty good, especially, that the structure of deep was nearly the same as in the movie - i mean - I knew where to go after watching it :)

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Unknown date

  
not very good at all. in fact i thought it was terrible. what is the big talk about this?

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Unknown date

  
that's helms deep? i thought it was wow.wad... lolz just kidding 4/5 (less 1 star for repetitive gameplay)

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Unknown date

  
Fucking epic.

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Unknown date

  
Brutal, only lagged once for a brief moment. I loved every second of it. 5 stars! *****

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Unknown date

  
Strongly recommended to the ones searching for new challanges. Very hard to win. 4/5 - uvazquez

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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