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Hell Keep (Console Remix)

   (8 reviews)
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Unknown date

  
I never got why Midway replaced the first 2 Inferno maps in the console versions. Nothing really seemed that detailed about them, and E3M2 was probably the best map in the original episode. This short, square map was a pathetic replacement. 2/5

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Unknown date

  
nice - josh

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Unknown date

  
This is dated September 2002. It's hard to judge; as a clone of the original it does what it sets out to do, but the original level isn't much fun. It's very square and simple, and if you pistol start - which you probably will - there's a chronic shortage of ammo. It's still pretty easy, because you can just run past the ending battle, but it's not much fun to play. A bug means that you can't get 100% kills (three zombiemen are stuck in a trap that never opens).

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Unknown date

  
bad - Kak Home

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Unknown date

  
a perfect copy of the hellkeep from final doom

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Unknown date

  
Yea, it's a remake and it's just as boring and ugly as the first. 8/13/07

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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