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Redemption Denied

   (4 reviews)
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About This File

This wad is based off map 54 (me thinks) in psxdoom. Nothing special, just one huge map with a spiderdemon (two on hard). I've added some new things in like a cell pack in the barron's den, a line trigger at the same spot which opens the door to the spider demon, and I added a dehacked patch with a code pointer on the spider demon corpse frame that will open the exit door when dead. (taken from the keen sprite). I've would of used that other Redemption Denied wad from Elbryan's site (http://depot.wrong.button.com/) for ConsoleDoom.wad but I found that wad to be poor in accuracy, so I've made this version. Again, its not perfect, but only those who look this wad in a editor will notice difference in the psx version.


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Unknown date

  
This final map kind of noobish on playstation, but making it so the Barons and Spiderdemons could infight actually made it more fun. 3/5

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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