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Project Mars Base

   (9 reviews)
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About This File

The first mission to the moons of mars was a 2 man team of space marines who were trying to see if the moons were able to sustain the UAC's new space station. The team landed, they report every thing seems fine, but the shuttle they were in had been destryoed in the landing. After a day the team had failed to report back. The last thing they reported informed you that they had used charges to break through a small opening in the rocks, because they had detected a life form in a tunnel on the other side. The UAC sends you to rescue the team and check on thier progression of the project. What you find to your supprise is the crashed suttle, and the cave that they had tunneled into, but only one of the marines, and he was laying in front of you dying. The last few things he tells you is, the other marine was eaten by some beast that came through this gate. You see that he had destroyed the gate befor he was attacked. The last marine dies, you are now alone in this strange place built on alien soil. You can hear some noise comming from the tunnels, you try and radio back and notice that the transmition is very unclear. You figure that the base back on earth will send up a rescue team to find you... But then you remember, you are the rescue team...!! Oh shit... now what...? Well play the levels and see..!!!!!!


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Guest

Unknown date

  
The text file is hideously inaccurate--there are only 6 levels (and a half-assed modification to Dead Simple--some additional barons), a full music replacement, and no new textures that I observed. The levels that are there are aesthetically unattractive, and shoddily composed. Packed with monsters of all sizes and WAY too much ammo--not much of a challenge, despite there being 430+ monsters in the first map. Obviously a project that was abandoned in its early stages. Avoid. --Demon of the Well

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Guest

Unknown date

  
Map01 starts off with a nicely-detailed broken teleporter, and then sets a pattern where you fight masses of weak monsters, and you have more weapons than in all of E1 of the original Doom (probably). The rest of the maps are just the same - not awful, but the combination of easy gameplay and swarms of baddies is numbing. You get the plasma at the start almost all the time. NB there are nine maps, but 06 and 07 are placeholders (skip 'em).

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Guest

Unknown date

  
Really nice stuff. Btw, don't lie us... this is only 9 maps. 4/5- Moti

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Guest

Unknown date

  
If you are in the mood to just shoot a lot of monsters then this may be for you. Don't believe the text file - There are only 9 levels.

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NuMetalManiak

Unknown date

  
mixed bag, I hated MAP01, MAP07 starts out just like Dead Simple, and MAP09 doesn't even have an exit. judging from the amount of monsters, I'd say this is more of a coop-oriented mapset than for singleplayer. I'd recommend it if you like Metallica or slaughtering weak monsters, but it didn't do well for me.

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Guest

Unknown date

  
Sorry, not finished wad. And it's 2k3. Tsk tsk. ~2/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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