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The Madness of Mergatroid

   (10 reviews)
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About This File

Well, this is a very impressive episode including 9 _excellent_ levels. All the levels in this episode were created by myself, excluding e1m5, which was designed by a friend. We feel that any DOOM fanatic will enjoy this episode and will be completely impressed by the work put into it.

Most levels on the Internet suck. It's a fact, but these 9 levels do not suck. id Software, if they ever saw this, would most likely want to know where the two of us were when they were designing the original DOOM levels. It's taken roughly a year to design the levels, in fact...I never planned to have any nice levels...much less a whole episode. It seems that after I figured out how to use DEU that level making just sorda seemed fun, so I designed levels like mad. ...but, I am a perfectionist (in most respects) and therefore I insisted that the levels I designed were no less greater than those in the actual game. I felt that if they could make complex levels, then so can I...and I did :) Most of the levels in here have been zipped and distributed via local BBS, but even those were completely checked and re- checked for bugs/parts I found to be lacking "id" quality. So, what you have here is pure DOOM art. ...not to mention my last DOOM work that will ever be. I am _tired_ of making levels. My creativity is draining (I also want to maintain a life :), etc., so I have decided to stop while I'm ahead.

So, play this all the way through...it is arranged as the original DOOM, smaller/easier levels first which work up in size/difficulty. You will see the quality, and you may also wonder how I kept my sanity...so, have a blast!


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Glaice

  

A solid E1 replacement, pretty easy and plenty of homagey architecture that is noticeable.

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NuMetalManiak

  
yeah, didn't see much difference between this and Fava Beans.

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Guest

  
No conceit in his family, the author has it all.These maps are awful.

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Guest

  
One of the better episode replacements. Mid-size levels, very much with the feel of the original. Beats me why whiners hate traditional maps so much - don't like authentic Doom wads? Piss off and find a game that's to your taste then. Easy.

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Guest

Unknown date

  
I really like the way the levels are layed out, it really re-creates a new feeling for playing doom. It's a good set of maps, but some textures are missing, making the overrall gameplay a bit hard. And there's a few similarities with the original doom maps, making some of the gameplay feel the same. But the layouts are great, so it's given me a new doom feeling.

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Guest

Unknown date

  
This is an old version of Fava Beans.

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Guest

Unknown date

  
it's just a first version of Fava Beans (id=3163). differences is minimal. ***** due to my respect to FB.

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Guest

Unknown date

  
^ I agree, the author, who surprisingly remains anonymous, in my opinion, could do with a damn good beating. The levels however are not too bad, considering they are 1995 wads, or are they? Who cares... 4/5 - 3.75 for being a big-headed twat! 0.25/5

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Unknown date

  
I can't see anything past the author's head. Sorry...gave it a 0

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Guest

Unknown date

  
If you're a fan of E1 style levels, check this out!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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