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IC DooM 2003 'Yet More DooMing'

   (20 reviews)
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4 Screenshots

About This File

This is a single level, Single Player/Co-Op wad. Turned out to be pretty damn big and probably quite tough, though I have made a bit of an effort to make it easier on 'I don't want to Die' and 'Hurt me Plenty'. Personally I think the level plays better on these settings.


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TimeOfDeath

  
awesome - don't miss ssg secret at start, drop down the falls to the ledge - and don't miss bfg secret, follow ledge after ssg and go through mancubus cavern to lower floor

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Lightning Hunter

  
A lot of effort obviously went in to the detailing of this map, but the experience is let down by the poor layout and game play. The entire middle section of the map consists of opening dozens of doors to symmetrical rooms, and shooting hundreds of imps. There is far too much health and ammo (I had enough ammo to take on 10 Cyberdemons by the end of this thing). The ending isn't too bad, but by that point, I kind of wanted it to be over. 3 stars for the attempt.

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Guest

Unknown date

  
The start reminds me of a ultima doom map, I like this, maybe a little bit too repetitive as people already said, but I like this map. :)

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Guest

Unknown date

  
Repetitive gameplay, ugly textures, too dark... Still worth playing through once.

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Guest

Unknown date

  
Better than IC2002, not as good as IC2001, not NEARLY as good as IC2004. But still, quite OK overall.

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Guest

Unknown date

  
Beautiful wad, and whoever says that the texturing sux probaly wouldn't go on a roller coaster unless it had thick plush leather and flat screen multimedia centers in every seat. hell, this wad *is* just about that good. 4 stars.

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Unknown date

  
Too dark but otherwise very good. -pritch

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Guest

Unknown date

  
Castle-themed map that has you start outdoors and fight your way in. The start is cool, but it eventually becomes tedious fighting the same groups of monsters all the time (and there's a shitload of those bastards). Could probably have used a few more varied textures also. It's fairly balanced IF you know where the traps are (and those don't give much room for error) so save wisely and/or try lower skill option.

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Guest

Unknown date

  
This brings back memories of playing icdoom2. :)

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Guest

Unknown date

  
An excellent map, initially bafflingly non-linear (if you just take a flying leap) but one of those large-scale affairs whereby I have to find a quiet place and go off and make a coffee. I was only going to play it for a minute or so to see if it really was ugly and dark, but I got hooked. It's a bit monotonous - imps and demons, mostly - but great fun. Irritating if you die, though (saving is for weak people).

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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